On Fri, Jan 2, 2009 at 5:12 AM, Ido Magal <[email protected]> wrote:
>   Totally understood and agreed.
>
>   My question is, how does a tickler differ sufficiently from a delayed
> action to warrant its own concept?
> Is it often that ticklers don't result in an action or project that needs
> Doing?

The example that David Allen uses is getting a schedule for concerts
he might want to attend, that are 8 months (or whatever) into the
future.  He doesn't know if he'll even be in town then, so he can't
make a project "book ticket for show" or anything like that.

So he puts the concert schedule into a tickler file (he's describing a
physical set of folders to use as a tickler file), and it disappears
off his planning radar for 6 months or whenever the tickler is due.
When it comes up again, it's just another thing in his inbox -- maybe
he's gonna be overseas when the show is on, so he can just chuck the
thing out, no actions necessary.

So that's the example; the tickler is just another kind of in-tray item.

In the real world of mGTD users though, I suspect people do use
ticklers for delaying actions as you suggest :)  You can probably tag
an action to make it a tickler too..

I do like the idea of a project and action having a couple of buttons:
[ hide this for 2 weeks ]
[ hide this for 6 weeks ]

..kinda turning them into ticklers.

;Daniel
-- 
Daniel Baird
/to be or not to be/ => /(2b|[^2]b)/ => /(2|[^2])b/ => /.b/
...optimise your regexes, people!

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