On Nov 9, 2009, at 7:10 PM, Jack Skellington wrote:
Hello All
I'm currently in charge of the development of a cross-platform OpenGL
app which uses GTk+ for it's interface.
The app runs on both *nix/X.org and win32 but when I started looking
into OS X I found that the Quartz OS X version of Gtk+ is neither
complete nor being actively developed.
No, it is not fully complete, but getting close. Recently, I have
been working on reviewing outstanding patches, fixing up the last few
kinks remaining after the transition to client side windows and
implemented proper and complete multi monitor support. I do have
plans on how to continue my work on the backend. Development of the
Mac port is actually pretty active. I only have very ample spare time
to work on this and I do not get paid for this at all. Saying that
the OS X port is not being actively developed is actually close to
insulting to me; I have been trying my best to pick it up after the
previous maintainer stopped working on it.
Also if a native Gtk+ OS X framework were available people who are
maintaining Gtk+ apps would have the option to extend their user base
to OS X quite quickly.
The basics for this have been worked out in the past and are available
for everybody to pick up. John Ralls & co have been doing a good job
at making GTK+ easy to build and looking into scripts for simplifying
the creation of application bundles for GTK+ applications and a
framework.
-kris.
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