> On Thu, May 2, 2013 at 2:40 PM, Alexander Larsson <al...@redhat.com> wrote: > > > > . Secondly, in a more "modern" > > scene graph like in recent gtk3 most windows have alpha pixels and > > render over the window background rather than each window rendering > > its own opaque background, so scrolling via copy doesn't work. > > > > which really touches on whether "simple-draw5" or some future WIP will just > use a scene graph for everything anyway ...
simple-draw4 targets 3.10, its not very large: 23 files changed, 1274 insertions(+), 2212 deletions(-) But, the long term for Gtk4 is to move to a scene graph based on clutter. > and finally, does simple-draw4 attempt to work hard on behalf of particular > widgets, or is complexity left to the widgets? i think it is far preferable > to go the latter route, although there may be a small cost of duplicated > effort. All complexity is left to the individual widgets, although there is a helper object to share code. _______________________________________________ gtk-devel-list mailing list gtk-devel-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtk-devel-list