GST# is meant to cover sound and video, not GTK#.

On 4/27/05, Orlando Karam <[EMAIL PROTECTED]> wrote:
> I'm an idiot, I replied to Miguel instead of whole list. BTW, that would
> be an improvement to the list :) have it fill the Reply-To field :)
> 
> 
> 
> ---------- Forwarded message ----------
> From: Orlando Karam <[EMAIL PROTECTED]>
> To: Miguel de Icaza <[EMAIL PROTECTED]>
> Date: Wed, 27 Apr 2005 16:23:51 -0400
> Subject: Re: [Gtk-sharp-list] Improving Gtk#: Add sound maybe ?
> This is probably not something that affects GTK# alone; it could be
> something to bug gtk to add :), or adding another library to the mono
> stack.
> 
> I'm thinking about writing games for toddlers or kids, and would like to
> use GTK# and Mono; however, there is no sound support. I could get SDL
> or something like that, but that would add more dependencies and
> complexity.
> 
> I think many apps today use sound and some simple functions would make
> sense. Just a simple API with limited capabilities. Win32 has Play, that
> plays a .wav, and wxWidgets has wxSound.
> 
> As an example, here's a link to documentation on the wxSound class
> http://www.lpthe.jussieu.fr/~zeitlin/wxWindows/docs/wxwin_wxsound.html
> 
> I've read opinions saying sound doesn't belong in gtk, but I
> respectfully disagree.
> 
> >
> > Orlando Karam <[EMAIL PROTECTED]>
> > SPSU
> 
> 
> 


-- 
Rafael "Monoman" Teixeira
---------------------------------------
I'm trying to become a "Rosh Gadol" before my own eyes. 
See http://www.joelonsoftware.com/items/2004/12/06.html for enlightment.
It hurts!
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