On Thu, 2008-01-10 at 14:14 -0500, Bruce Sherwood wrote:
> The main part of the window is a 3D OpenGL display. One of the graphical 
> objects is a label for displaying text. On Linux a unicode string works 
> fine and displays arbitrary characters correctly. The same VPython 
> program running on Windows gives gibberish, possibly related to 
> treatment of the header bytes, I don't know.

Even an ASCII string?

> I don't have a simple test case to post, but my question is this: Is it 
> a known bug in the gtkmm/pango world that unicode works okay on Linux 
> but not on Windows?

No. You really need to break it down to that test case. I guess it has
something to do with how you are using OpenGL. Maybe you are using some
API that expects UCS2 on Windows.

-- 
Murray Cumming
[EMAIL PROTECTED]
www.murrayc.com
www.openismus.com

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