Okay, thanks for the reassurance about the state of things.

Simple ASCII strings do display properly.

Your point about UCS2 on Windows reminds me of something about there 
being two flavors of Python with respect to unicode. Maybe the 
difference between Windows and Linux is as you suggest a difference in 
Pythons (both of them 2.5). Thanks.

Bruce

Murray Cumming wrote:
> On Thu, 2008-01-10 at 14:14 -0500, Bruce Sherwood wrote:
> 
>>The main part of the window is a 3D OpenGL display. One of the graphical 
>>objects is a label for displaying text. On Linux a unicode string works 
>>fine and displays arbitrary characters correctly. The same VPython 
>>program running on Windows gives gibberish, possibly related to 
>>treatment of the header bytes, I don't know.
> 
> 
> Even an ASCII string?
> 
> 
>>I don't have a simple test case to post, but my question is this: Is it 
>>a known bug in the gtkmm/pango world that unicode works okay on Linux 
>>but not on Windows?
> 
> 
> No. You really need to break it down to that test case. I guess it has
> something to do with how you are using OpenGL. Maybe you are using some
> API that expects UCS2 on Windows.
> 

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