On Thu, 2009-02-19 at 13:23 +0100, Xavier Larrodé wrote: > Hi all, > I'm working on a Ogre3D viewer with gtkmm on linux and windows. > > > I'm using the last version of gtkmm for windows the 2.14.3-2 and it > seems that my idle function to update the viewer render breaks the > FileChooserDialog Render. > Actually the FileChooserDialog open, but nothing is displayed about > the current directory, so i can't select any files. > > > I made a simple video to illustrate the problem : > http://www.dailymotion.com/xabila/video/14150703 > > > > At the (half) of the video, i comment the Glib::signal_idle().connect > and after the dialog is allright, but my OgreScene is not updated ;) > > > Here is my code to update the viewer : > Glib::signal_idle().connect(sigc::mem_fun(this, > &MEApplication::idleA)); > > > > It was working fine with the 2.10-8.1 of gtkmm... > > > > > Maybe i'm doing something wrong? > Any ideas?
Does the problem also happen on Linux? Does it happen when using the plain C API? Just a guess, but maybe lowering the priority of the idle function fixes the problem? (note: the higher the priority number the lower the priority) > Thanks a lot and sorry for my english... > > > > > xavier Armin _______________________________________________ gtkmm-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/gtkmm-list
