Hi Tom, 

I'm a colleague of Romain. Thanks to you, and all others, for the answers. 

What came out of our search is that there is no one-click Gtkmm development 
environment installer on WIndows which is continuously maintained. All efforts 
have been interrupted at some point in time because the maintainers get 
exhausted or some of the tools or components they based their work on were 
discontinued. This is the "nice volunteer suffered a burn out: next one" 
situation. 

Ideally, we would like to set up a continuous integration system which would 
automatically checkout sources from official repositories, build binaries, 
package them into an installer and make the installer available to the 
community. Therefore no more "nice volunteer suffered a burn out: next one" 
situation. 

To achieve this without reinventing the wheel, we were interested in being 
pointed to a good starting point. Your project seems to be the good candidate 
because it seems to be the most up to date. So up to date that we wonder if our 
proposal to set up a CI system is still meaningful for the community. Let us 
know... 

One question: does using MSYS2 to generate the binaries generate a dependency 
on Cygwin library (dll)? If yes, that does not fit the purpose of having a 
native Windows environment. 

Once again, thanks to you all. 

Julius 



De: "Tom Schoonjans" <tom.schoonj...@me.com> 
À: "John Emmas" <j...@creativepost.co.uk> 
Cc: "Romain CENDRE" <romain.cen...@optopartner.com>, "gtkmm-list" 
<gtkmm-list@gnome.org> 
Envoyé: Lundi 26 Décembre 2016 14:20:05 
Objet: Re: GTKMM for Windows - Informations request 

Hi, 

I am the maintainer of the GTK for Windows Runtime Environment Installer 64-bit 
project ( 
https://github.com/tschoonj/GTK-for-Windows-Runtime-Environment-Installer ), 
which provides two installers for the full Gtkmm2 and Gtkmm3 stacks, as well as 
some other often used packages such as libxml++, libxml2 and libxslt. 

Installing either of these packages will optionally modify the PATH variable so 
it will get picked up by your software. Alternatively, it can be included in 
your own software installer, and unpackaged in the same folder as your own dlls 
and/or executables. 

The current stable packages were compiled from source by myself, but due to the 
big effort involved, and due to the fact that the TDM-GCC compiler I used seems 
unmaintained at this point, I am currently migrating to new versions of the 
installers that extract the required files from an MSYS2-MINGW64 installation. 
More information about this migration at 
https://github.com/tschoonj/GTK-for-Windows-Runtime-Environment-Installer/pull/6
 

Best, 

Tom 





On 26 Dec 2016, at 11:32, John Emmas < j...@creativepost.co.uk > wrote: 

On 26/12/2016 08:02, Romain CENDRE wrote: 

BQ_BEGIN


the company for which I'm working for, is interested in making build of GTKMM 
for Windows and I think that's not an easy part. 
And I'm asking you for all informations that can help us to do this job and 
support this lib for Windows platform. 




As someone who regularly builds gtkmm on Windows I initially found this message 
a bit confusing. Admittedly, though... I'm still building gtkmm version 2. But 
when I typed "gtkmm" and "windows" into Google, I soon realised that a lot of 
the links seem to end up in a page which says "this page has not been created 
yet". Binary packages (i.e. pre-built libraries) do exist though:- 

http://www.gtkmm.org/en/download.shtml#Binary 

So maybe there's been some delay in creating the various information pages?? 

Anyway Romain - you'll need to consider which compiler you want to use. MSVC 
and mingw (gcc) are both supported. Maybe someone will correct me here - but 
from a look at my own installation, VC5, VC8 and VC10 are the only MSVC 
compilers supported currently (for gtkmm v2). And (I'm guessing here...) the 
pre-built binary packages are most likely built with gcc. They're probably okay 
to get you started - but if you're building your app with (say) MSVC10, you 
should ultimately aim to build your GTK libs with the same compiler. 

Remember also that you'll need libraries which match your app (64-bit libs for 
a 64-bit app or 32-bit libs for a 32-bit app). 

And don't forget that libgtkmm isn't a stand-alone library. It needs other 
dependencies, such as libglib / libgtk / libsigc++ etc, etc. A guy called 
Tarnyko is probably one of the most prolific supporters of GTK/GTKMM for 
Windows. Search in Google for "tarnyko" and "gtk". 

John 
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BQ_END



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