Kei Kebreau writes: > Christopher Allan Webber <[email protected]> writes: > >> At the risk of totally destroying my productivity, I thought I'd take a >> short of packaging a common roguelike. Unfortunately, it seems like >> every roguelike I try to package runs into some snag. In this case, >> angband can't find ncurses. I don't know why! >> >> Apparently this is related: >> https://lists.freebsd.org/pipermail/freebsd-ports-bugs/2014-January/271203.html >> ... but I don't really know enough. >> >> Anyone who wants to help contribute to the downfall of various GuixSD >> users by assisting getting roguelikes into the distribution: this is >> pretty close, if we can solve that one thing! :) >> >> - Chris >> >> From 5a97d5dffa12a3282b57313db8aa609f27729074 Mon Sep 17 00:00:00 2001 >> From: Christopher Allan Webber <[email protected]> >> Date: Mon, 12 Sep 2016 20:28:51 -0500 >> Subject: [PATCH] gnu: Add angband. >> >> * gnu/packages/games.scm (angband): New variable. >> --- >> gnu/packages/games.scm | 34 +++++++++++++++++++++++++++++++++- >> 1 file changed, 33 insertions(+), 1 deletion(-) >> >> diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm >> index d386e2c..08c00b9 100644 >> --- a/gnu/packages/games.scm >> +++ b/gnu/packages/games.scm >> @@ -10,7 +10,7 @@ >> ;;; Copyright © 2014, 2015 Mark H Weaver <[email protected]> >> ;;; Copyright © 2015, 2016 Andreas Enge <[email protected]> >> ;;; Copyright © 2015 David Hashe <[email protected]> >> -;;; Copyright © 2015 Christopher Allan Webber <[email protected]> >> +;;; Copyright © 2015, 2106 Christopher Allan Webber <[email protected]> > Should be 2016, I assume. ^ >> ;;; Copyright © 2015 Ricardo Wurmus <[email protected]> >> ;;; Copyright © 2015, 2016 Alex Kost <[email protected]> >> ;;; Copyright © 2015 Paul van der Walt <[email protected]> >> @@ -223,6 +223,38 @@ them, called Jean Raymond, found an old church in which >> to hide, not knowing >> that beneath its ruins lay buried an ancient evil.") >> (license license:gpl3+))) >> >> +(define-public angband >> + (package >> + (name "angband") >> + (version "4.0.5") >> + (source >> + (origin >> + (method url-fetch) >> + (uri (string-append "http://rephial.org/downloads/4.0/" >> + "angband-" version ".tar.gz")) >> + (sha256 >> + (base32 >> + "0lpq2kms7hp421vrasx2bkkn9w08kr581ldwik3v0hlq6h7rlxhd")))) >> + (build-system gnu-build-system) >> + (arguments >> + `(#:tests? #f ;no check target >> + ;; #:configure-flags '("--enable-sdl") >> + #:phases (modify-phases %standard-phases >> + (add-after >> + 'unpack 'autogen.sh >> + (lambda _ >> + (zero? (system* "sh" "autogen.sh"))))))) >> + (native-inputs >> + `(("autoconf" ,autoconf) >> + ("automake" ,automake))) >> + (inputs `(("ncurses" ,ncurses))) >> + (home-page "http://rephial.org/") >> + (synopsis "Dungeon exploration roguelike") >> + (description "Classic dungeon exploration roguelike. Explore the depths >> +below Angband, seeking riches, fighting monsters, and preparing to fight >> +Morgoth, the Lord of Darkness.") >> + (license license:gpl2))) >> + >> (define-public pingus >> (package >> (name "pingus") > > I found the issue. You must substitute the instances of the string > "ncursew5-config" with "ncursesw6-config" before running autogen.sh. > This is because we only package version 6 of the ncurses library. By > making this change, I was able to build angband reproducibly. Should we > enable the SDL, X11 and GTK+ interfaces as well?
Wow nice! I'm for enabling at least one of the visual interfaces, though I don't think we need to enable all of them? Perhaps they should be different derived package versions? WDYT?
