Tail Kinker wrote:
This document is a set of alternate rules for Screens as described in GURPS Space, 3rd Edition Revised. Though designed nicely to be used all at once, it's not necessary to do so.
There are some very extensive rules on screen energy levels in one of the Vehicles Expansions (I think VXii). You can also find a relative of them at http://gurpsnet.sjgames.com/Archive/Vehicles/Construction/forcefield.html
Your specific rules make screens significantly tougher than they are in the vanilla rules, due to granularity issues. You should probably set screen DR to 25%, not 50%.
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