[EMAIL PROTECTED] wrote:
Still tinkering with Powers--
(Yes, it's supposed to be kind'a funny)
Character Name: Matrix
Power: Reality Manipulation

For you comic book fans (as I was) the old Uncanny X-Men comic
featured an antagonist called Proteus, who could manipulate
reality at a fantastic level.  I'm thinking of a keyed-down
approach.  So far, he can manipulate reality involving
himself.  He's a strange kid, kind of a Gothic nerd-- he
idolizes the Matrix movies.  So he's molded himself into Neo--
that is, he exhibits similar abilities to that demonstrated by
Keanu Reeves' character in the movies.  (He'll have a series of
quirks and obsessions to match.)  The strength, reflexes,
flight, and some modest reality manipulation.  Eventually, he
may grow (insane or) more potent abilities.

Aside from characterizing strength, speed, flight, some uncanny
perception of reality individually... how does one model this
in Powers? (e.g. the bullet stopping trick).   Does one give
him a Cosmic background and basically say that anything
eventually goes with enough CPs?

Start off by building him as a variation of a psionic character but
with Digital Reality Control as his origin (PO182).  Some notes:

* The bullet-stopping trick is a phychokinetic force field.

* Teleportation will probably start out requiring the abilities to
take Tunnel and Environmental (doors).

* Animal Control and Telepathy will come into play when he figures out
how to hack into others' minds.  Machine Telepathy will probably come
first.

* Astral Projection will come into play when he learns how to send his
mind into "the datastream" (his conceptualization of the Astral
Plane), giving him backstage access to the "VR simulation" that is
reality ("Insubstantiality"), and eventually letting him find a way
out into the general system ("Jumper (World)").  And he should
eventually be allowed to buy off the Projection limitations, once he
figures out how to bodily enter the datastream.  If he ever figures
out how to "wake up" - to transcend even the datastream - give him a
hopped-up version of Jumper that lets him visit the "real world".

Once he breaks out of the VR Simulation ("Astral Projection", above),
he may eventually contact "liberated humans" who exist entirely
outside of the system, and who would be conceptual analog of deities
in terms of how they can affect the system.  This could potentially
open up a whole new source to him - namely, Divine - with its own set
of available Powers.  In particular, look at Divine Power, but without
the "Spells Only" limitation on Modular Abilities.

--
Jonathan "Dataweaver" Lang
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