On 5/5/07, Max, Dunedin, NZ <[EMAIL PROTECTED]> wrote:
Patrick Malone wrote:
> I would think Naturalist.
>
> On 5/5/07, Max, Dunedin, NZ <[EMAIL PROTECTED]> wrote:
>> Some Elephants have big ears, some have small airs, they are two
>> different kinds that come from two different locations.
>>
>> Which (4th ed) skill would be the best one for noticing that the
>> elephant you are looking at is not the one you are expecting?
>>
>> My world only has one type, and I want the characters to slowly be
>> introduced to a 'world crossing', and one aspect will be noticing
>> animals of close, but not quite the correct type, ie the two different
>> types of elephants,
>>
>> so which skill is the best... and which ones may be runners up?
>>
What every hapened to (3ed) Zoology, fitted just fine :(

In order of preference:
Biology, Naturalist, Veterinary, Animal Handling (elephant?), possibly
Area Knowledge...

note: Zoology is now an optional specialty of Biology.

--
Chris J. Whitcomb
"I try to keep an open mind, but my brain keep falling out!"
_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

Reply via email to