This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. My site is down for rebuilding, but sooner or later the old stuff should reappear at omeyer.gmxhome.de Onno Meyer, 2007-10-28
Hybrid Spacefighter v1.0 (TL8/12) Copyright 2007 by Onno Meyer Many science fiction backgrounds mix near future technology with a few breakthroughs to allow interstellar travel. The craft described here has a contragrav unit, a STL engine, and a FTL engine, all violating physics as we know it, and an optimistic power storage cell. The highly streamlined hull contains a cockpit with seats for a pilot and a navigator, the sensors and a 25mm cannon in front and the engines in the rear. The Hybrid Spacefighter carries four Advanced Medium Range Space to Space Missiles on external pylons. It has a rechargeable power cell storing 15 MWh. The power is consumed at a rate of 1 MW in n-space, 0.48 MW in hyperspace and 4.8 MWh for each hyperspace entry. Depending on the game, the Hybrid Spacefighter could represent either a first generation fighter, without power plant, or a second generation fighter, carried on a larger starship for atmospheric strikes. A full load of ammunition is $459,200. Subassemblies: Body +4. Powertrain: TL12 18,000-lb. vectored reactionless thruster; TL12 48-ton hyperdrive; TL12 24,000-lb. contragrav generator; 54,000,000-kWs rechargeable power cell. Occ: 2 RCS. Armor F RL B T U Body: 4/100 4/100 4/100 4/100 4/100 Weaponry 25mm Gatling [Bod:F] (1,600 rounds) +2. Equipment: Body: Full stabilization for 25mm Gatling; two long range radios with scrambler; two long range, tight-beam radios with scrambler; long range laser communicator; 200-mile multimode radar, LPI; 200-mile thermograph; 200x astronomical LLTV; flight data recorder; precision navigation instruments; two IFF; two inertial navigation systems; terrain-following radar; two HUDWACs with pupil scanners; 5-mile laser rangefinder; laser spot tracker; two advanced radar/laser detectors; deceptive jammer, rating 6; 64 aircraft decoy dischargers, flares; 64 aircraft decoy dischargers, chaff; two C4 genius, hardened minicomputers; two terminals; compact fire suppression system; 2 man-days limited life system; crew escape capsule. External: Radical IR cloaking; radical stealth; radiation shielding; four 1,000-lb. hardpoints. Statistics Size: 24'x8'x6' Payload: 3 tons Lwt.: 12 tons Volume: 500 cf Maint.: 6 man-hours Price: $23,700,080 HT: 11. HPs: 600 Body aSpeed: 2,600 aAccel: 15 aDecel: 10 aMR: 2.5 aSR: 4 sAccel: 0.75 sMR: 0.75 Hyperspeed: 0.8 parsecs per day Design Notes Finely made. Body is 500 cf, with underbelly skids and excellent streamlining. Structure is medium and advanced. Armor is advanced composite. Sealed. Computerized controls with dual maneuver controls. There are 31.39 cf of empty space. 1,600 rounds of 25mm APDU are stowed in the body. Empty weight is 18,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 25mm Gatling 210 4.2 $15,000 8 1 0.0067 $12(1) 8 250mm AMRSSM N/A N/A N/A - 1,000 20 $110,000 8 Ammo type: (1) APDU. Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 25mm Gatling APDU ver. cr. 6d*5(3) 20 14 1,400 5,900 80 Weapon Guid Malf. Type Damage SS sAccel End RoF Skill 250mm AMRSSM OH crit. exp. 6d*67(10) 20 60 16 N/A 21 The vehicle uses the design rules from Vehicles [2nd edition, 3rd printing, Dec 2004 errata], VXi and VXii (including the armor volume rule) with the text format from Vehicles Lite. All components except for those listed as TL12 are TL8. Next Week: A true starfighter. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
