> What would TL10 sea-going vessels be like? Specifically, on 50 year > old TL10(11) colony on a world that has 95% hydrographic coverage? > This is a Star Trek (30 years before the original series) universe. > I've set the Federation tech level at 11^ with medical tech at 9. > -- > Captain Joy
* There are some exotic developments with twin hulls and other hull forms. In GURPS Vehicles terms, fine and very fine lines should be common. * In a Trek-based universe, what about antimatter power plants for larger ships? It might not be the perfect marine technology, but a young colony might decide to use the same technology as their spacecraft. * Advanced electronics (compared to the present day) allow smaller crews. classic Trek isn't strong on AI, but the bridge crews would be small. Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
