Jonathan wrote: > Sci-fi vehicles that can manage short-term flight but not sustained > flight sometimes refer to fuel restrictions; but more often, they > refer to jets that run hot and need a cooling off period. Since > overheating is one of those issues that GURPS Vehicles glosses over, I > can see where the difficulty lies.
A way covered by GURPS: lift engines rather than vectored engines. They provide only lift, not forward propulsion. GURPS Mecha covers jumps with these lift engines. hal wrote: > Maruader & Command suits with basic stealth > Scout with advanced... Done. > Doesn't seem to cause any real problems as yet. I'm trying to remember. > During the Skinny raid, wasn't there a passage about punching through a > wall with the suit and Rico finding himself in a "skinny congregation" or > something? ST 200 and DR 200 on the arms should do a lot. Barbarian wrote: > There may be problems inherent to the technology when using anything > much smaller than the 40mm grenade rounds, flamers may have > advantages over EM arms in other ways, or just plain simple military > preferences that have very little basis in the real world. (Not that > that ever happens, of course!) 480-kJ flamer, TL10, compact, pistol grip, D cell (counts as "extended magazine" due to weight) Malf Type Damage SS Acc 1/2D Max Wt AWt RoF Shots ST Rcl Cost TL ver. spcl. 6d*6 12 15 430 1,300 15 5 1 30/D 11 0 $6,000 10 Missile with 50mm normal warhead, 1 kt, TL10, OH guidance, fired from a breech-loading launcher with a pistol grip. Each missile is 10 lbs. and $19,000. Malf Type Damage Max Spd End Skill Wt AWt RoF Shots Cost TL crit. exp. 12*2,000,000 8,700 300 29 17 25 10 1/2 1 $281 10 (Smaller than planned, so there is more payload left for grenades.) Jeff wrote: > Ground movement has to be at least as fast as normal sprinting or the > "you just wear it" aspect is lost, and the suit actually holds the > wearer back, deviating from the text. 15 mph are about 7.5 yards per second. Not quite olympic, but good enough for government work. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
