> From: [email protected]> Date: Sat, 3 Jan 2009 02:46:26 +0000> 
> Subject: [gurps] Water Jet spell> > All:> > Any thoughts from you engineering 
> types on how much "thrust" the Water Jet spell provides at given energy 
> inputs?> > The setting:> > Enchanted water jet device, self-powered with 
> Power-3, as propulsion on a water craft.> > Any other thoughts?> > -vk
I'ts easy really;  Apply the average damage the waterjet would normally 
inflict; double it for knockback purposes only, and apply to the vehicles 
loaded weight.  The number of hexes of knockback is equal to 2mph/yard of 
knockback produced.  I would divide effective loaded weight by 5 for 'moving on 
a level surface' for purposes of the 
calculation._______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

Reply via email to