--- On Sat, 1/3/09, Kurt Feltenberger <[email protected]> wrote:
> From: Kurt Feltenberger <[email protected]> > Subject: Re: [gurps] sandbox / open world campaigns > To: "The GURPSnet mailing list" <[email protected]> > Received: Saturday, January 3, 2009, 7:25 PM > Susan Koziel wrote: > > Turns out we were supposed to be good little drones and > allow ourselves to be guided from Point A to Point B to > Point C, like we were on a conveyor belt with no free will. > > I'll grant that this is an extreme, but even in a non > "sandbox" game you need to be flexible enough to > account for the players zigging when you want them to zag. > All of us were experienced gamers and between the five of us > we probably had an a combined 110-120 years of gaming > experience and this was the first time we'd ever seen > such behavior. Had we been newbies to the hobby, I doubt > many of us would have given it a second chance. > :) Been there, had that happen to me.... Many times (it's sad but I've come to the conclusion that some people just aren't cut out to run open world campaigns). -Sue _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
