On Thu, Feb 26, 2009 at 4:32 PM, Eric Funk scribbled:
> So a high jumper might be resistant (or immune) if he sees the caster
> casting and jumps in time -- easily over two yards...

Assuming they have the proper running start to make such a jump; This
would be a contest of skill perhaps, slanted in the Mage's favor for
timing.  Can the Mage stall a couple seconds and fire off his spell
when the jumper lands?  Likely.

-- 
Si hoc legere scis, nimium eruditionis habes.
--
jl hatlen linnell - [email protected]
_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

Reply via email to