On 18 May 2009, at 11:20, Jon Lang wrote:
Food for thought: in In Nomine, all characters start out with the same number of Forces, the same number of Resource points, the same number of Attunements, etc.
Reminds me of some official GURPS licenses, too, like Werewolf from White Wolf. Some of the traits which were "equal" choices in the original had vastly differing point costs when translated to GURPS.
It's interesting that a given trait can have roughly similar effects in two games, yet the respective designers will take wildly different tacks in pricing it relevant to other traits. Which leads to the point you make: that in the end, point costs can't be taken too seriously!
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