This is a weekly posting with GURPS vehicles (and the like) to the 
GURPSnet mailing list. I grant the permission for all non-commercial 
redistribution of my work, but I would like to know if you put it on 
a website or the like. The files at omeyer.gmxhome.de are down until 
I fix the automatic PDF generation, which should be one of these 
days - see sourceforge.net/projects/gurpsml
  Onno Meyer, 2010-02-15

  The 'double issue' of this week presents the same ship twice, once as 
a Vehicles design and once with the Spaceships rules. The twin versions 
are not interchangeable in the same game, but they have a similar look 
and feel in both systems.

100-ton Shuttle v1.0 (TL10)
  Copyright 2010 by Onno Meyer

  This shuttlecraft contains no obvious violations of physics as we know 
it, but it was written for a setting where stardrives allow interstellar 
travel and adventure, and a few technologies are improbably efficient. 
  The 100-ton Shuttle is carried by big freighters operating in frontier 
areas, where many worlds lack surface-based shuttles or orbital transfer 
stations. It has a cockpit for two crew, a cabin with eight seats, and a 
cargo hold for about 50 tons of payload. The endurance is a day, or two 
days using all life support reserves.
  The fusion rockets use 200 gallons of reaction mass per minute.

Subassemblies: Body +6, ten retractable wheels +2. 
Powertrain: Two 300,000-lb. vectored fusion rockets; 150-kW RTG; two 
  360,000-kWs rechargeable power cells.
Fuel: 4,000 gallons water.
Occ: 2 RCS, 8 RS.   Cargo: 5,000 cf.

Armor     F       RL      B       T       U
All:    4/125   4/125   4/125   4/125   4/125

Equipment:
  Body: Two extreme-range radios; two very-long-range laser 
communicators; four x4 LLTVs; 500-mile radar; two 100-mile thermographs; 
10-mile radscanner; two sets of navigation instruments; two 
transponders; two inertial navigation systems; two global positioning 
systems; four C5 hardened minicomputers; two terminals; compact fire 
suppression system; cargo ramp; 5-man airlock; passage tube; cramped 
toilet; small galley; two 10 man-day limited life systems; ten 
crashwebs; ten g-seats. External: Radiation shielding; 
puncture-resistant tires.

Statistics
Size: 90'x24'x12'   Payload: 68 tons       Lwt.: 100 tons
Volume: 10,000 cf   Maint.: 10 man-hours   Price: $3,961,600

HT: 10.   HPs: 4,500 Body, 120 each Wheel

aSpeed: 2,740   aAccel: 60   aDecel: 10   aMR: 2.5   aSR: 5

sAccel: 3 to 3.6 Gs   sMR: 3
delta-V 86,018 mph

Design Notes
  Body is 10,000 cf, with very good streamlining and lifting body. 
Wheels are 500 cf, retract into Body. Structure is medium, expensive. 
Armor is expensive composite. Sealed. Computerized controls with 
duplicate maneuver controls. 0.46 cf of empty space. Empty weight is 
64,000 lbs. 
  The vehicle uses the design rules from Vehicles [second edition, third 
printing, January 2007 errata], VXi and VXii (including the armor volume 
rule) with the text format from Vehicles Lite. 


100-ton Shuttle, Spaceships Version v1.0 (TL10^)
  Copyright 2010 by Onno Meyer

  This shuttlecraft contains no obvious violations of physics as we know 
it, but it was written for a setting where stardrives allow interstellar 
travel and adventure, and a few technologies are improbably efficient. 
  The 100-ton Shuttle is carried by big freighters operating in frontier 
areas, where many worlds lack surface-based shuttles or orbital transfer 
stations. It has a cockpit for two crew, a cabin with six seats, and a 
cargo hold for about 45 tons of payload. The endurance is a day, using 
all life support reserves.
   The shuttle has a 100-ton (SM+6) streamlined hull.

Systems Table

Front Hull   System
[1]          Nanocomposite Armor (dDR 7).
[2]          Control Room (C7 computer, comm/sensor 5, and 2 control 
             stations).
[3]          Passenger Seating (6 seats).
[4-6]        Cargo (5 tons capacity each).

Central Hull System
[1]          Nanocomposite Armor (dDR 7).
[2-6, core]  Cargo (5 tons capacity each).

Rear Hull    System
[1]          Nanocomposite Armor (dDR 7).
[2-5]        Fusion Torches (0.5 G acceleration each).
[6, core]    Fuel Tank (5 tons of hydrogen providing 15 mps each).

  The crew consists of a pilot and a copilot.

TL  Spacecraft      dST/HP Hnd/SR HT Move       Lwt. Load SM Occ   dDR Range 
Cost
PILOTING/TL10 (HIGH-PERFORMANCE SPACECRAFT)
10^ 100-ton Shuttle 30     0/4    12 2 G/30 mps 100  45.8 +6 2+6SV 7   0     
$9.79M

Top air speed is 3,500 mph, Move is 20/1,750, Handling/SR is 0/4.


Next Week: A STL generation ship.
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