> 12 May 2010 10:13:04 -0800
> From: "Abrigon Gusiq"
> Subject: [gurps] Space Managing
> Ideas is a sort of space defense/guard service, much like the US Coast Guard.
> That maintains light houses, and clears out and maps hazards.. Such as
> asteroids/meteors..
> Sets up buoys and light houses and like things..
> As well as help dealing with anyone who is smuggling, and pirates and like.
> Check out the Revenue Cutter Bear and its time in Alaska, it was the law in
> territory, at least in the coastal areas, to include transporting federal
> marshals,
> and judges, carrying prisoners, dealing with whalers, and crooks and
> collecting
> taxes and other things for the Government.
> Revenue Service and Light House Service merged c.1900 into the Coast Guard.
> Kodiak Alaska has the largest coast guard base in the nation. but with as
> much
> coast line as the rest of the US combined, no wonder?
> So how to role play or wargame things?
> Mike
I dunno - looks like you've got lots of great material right there. Let's see
- just off the top of my head...
* An arc about the Space Guard vs some big threat. I'd go with either big
crime trying to take over outer system, or alien incursion.
* Takes place in some similar to our solar system. Perhaps move an asteroid
belt between "Earth" and "Mars". Earth is home, Mars has substantial colonies.
Navigating between them is tricky due to belt. Hence bouys and lighthouse
analogues.
* Ship is based in the outer system. Perhaps base is on one of the "Jovian"
moons.
* Give the PCs a small ship (8-10 crew). Maybe they're the "marines" - an away
team of PCs and a ship crew of NPCs.
Missions (with backtext)
* Set up a few buoys. (Why did that asteroid change its orbit? Hmmm...)
* Check in with asteroid miners (PCs come on scene to find another ship
attached. Investigate and have combat with petty crooks trying to claim jump.
Gives them some fightin' time.)
* Shore leave! (Character session at base, or even one of the "Martian"
colonies. Maybe expected buddy/girlfriend rendezvous doesn't happen. Where
are they?)
* Pirates/crooks (PCs visit off-line base and find it looted and abandoned.
Maybe pirates)
* Federal marshal on board to bust pirate base (Yea, problem solved! But wait,
pirate base is just dead bodies - someone was here first)
* Random mad scientist asteroid with weird biology or killer robots.
* Eventual discovery of alien presence in hollowed-out asteroid. Is it a bug
hunt?
arnej
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