On Thu, May 20, 2010 at 02:44:06PM -0700, Chris LeBron wrote: >I'm >relatively new to 4th Edition, and so my 'bot building experience is >back in 3e Robots and Vehicles. Does anyone have a good unmanned >mining 'bot, preferably in an insectile form, probably more useful in >microgravity and around asteroids?
If you're working in fourth edition, you're primarily looking at building robots as _characters_. The Ultra-Tech robots are probably a good start for this - rather than thinking of them as unalterable designs, add and remove traits from them to get to the system you want. For example, Shell-Tech (for Transhuman Space) has the Microgravity RATS, a space combat robot. Strip off its combat abilities and add some tunnelling and payload, and presto, one mining robot. You don't need to juggle weight and space the way you do with 3E robot/vehicle designs; just try to keep things consistent with your tech base. Or you could start from scratch - apply Machine meta-trait, one of the robot brain options from Ultra-Tech, perhaps No Legs (tracked) and Extra Arms, some Flight for space travel... Or you could take a Construction Swarm (UT, pp.86-87) and mine with that... Roger _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
