Chris replied to Thomas who replied to David:
> > > this plane seems over or underarmed.  If it's supposed to be a pre
> > > WWII design (the biplane part suggests that.), it's got too heavy
> > > cannon.  If it's post WWII, that's probably about right, but then
> it's
> > > too slow for a fighter, and it would need ground attack abilities
> > > (bombs, smurfs, rockets).
> > >
> > As already said in the title, the plane is anachronistic. This means it
> > is perfectly armed for the time period it fits in.
> 
> Exactly. It's a Pulpish "'tween the Wars" design. It needs to be
> better than anything seen in WWI, but still have some of that war's
> aesthetic. At the same time, it needs to look slightly "futuristic" -
> at least to eyes in the 20s and 30s.

This was inspired by the Enterprise episode "The Communicator", where
our heroes visit a roughly-TL6 planet at the eve of a WWII-like world 
war. That means I had a few visuals to go by, nothing else. There 
wasn't enough data to try a proper GURPSification, so I called it an 
anachronistic design (which it is, the parts are from different eras). 

That might explain the confusion -- I did other "Anachronistic ..."
designs which were clearly done with 20/20 hindsight. On the other 
hand, if my vehicles appear strange, you might ask yourself "which
background assumptions would be necessary to make this work, and 
do they happen to fit into a non-historical game setting?"

Here somebody did screenshots for his own project, I simply watched a 
few times in slow motion (and got several things wrong).
http://drexfiles.wordpress.com/2009/07/17/alien-biplane-jet-powered/

The TV show gave me a smallish biplane with jet engines (no visible 
props) and slow-firing, low-velocity, large-caliber cannon (unless 
those were REALLY anachronistic phasers). All else was my invention.

TL6 jet engines have a terrible fuel consumption, so it had to be a
point-defense interceptor, not a multirole fighter. That fits nicely
with 30mm short-barreled autocannon to go after bombers. Ammo had to 
be enough for several seconds of warning fire against a shuttle, so 
200 rounds each (16 seconds) sounded good.
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