This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2011-05-23
Raider Command Ship v1.0 (TL11) Copyright 2011 by Onno Meyer A traditional Evil Overlord will have vast legions of warriors, so it makes sense to economize on their starships. The Raider Command Ship is used to coordinate squadrons of Assault Ships, and also for air combat. The Raider Command Ship has a crew of four, and room for six staff or perhaps passengers. She is armed with a few missiles, one fixed gatling blaster, and two flexible gatlings on the sides. The Command Ship has a spartan cabin -- obviously the Evil Overlord himself would have a much better ship -- but she can operate for days or weeks, over a radius of several dozen parsecs. It takes 28 seconds to recharge a shot of the 3.2-MJ gatling, or 5.5 seconds to recharge a shot of a 640-kJ gatling. Subassemblies: Body +6, six retractable Wheels +2. Powertrain: Two 80,000-lb. vectored super reactionless thrusters; 80-WTF warp drive; 10-kW RTG; 10,000-kW fusion reactor; 4,500,000-kWs rechargeable power cell. Occ: 4 bridge RCS, 10 bunks. Armor F RL B T U Body: 4/200 4/100 4/100 4/100 4/120 Wheels: 4/20 4/20 4/20 4/20 4/20 Weaponry 3.2-MJ Gatling FTL Blaster [Bod:F] (240 shots) +2. 640-kJ Gatling FTL Blaster [Bod:R] (278 shots) +2. 640-kJ Gatling FTL Blaster [Bod:L] (278 shots) +2. 2,000-lb. weapon bay. Equipment: Body: Full stabilization for 3.2-MJ FTL Blaster; cyberslave mounts for 640-kJ Gatling FTL Blasters; two very long range radios with scramblers; three long-range laser communicators with scramblers; two 75-mile AESAs, LPI; 1,000-lightsecond FTL radar; two 50-mile PESAs; 50-mile multiscanner; two x200 astronomical LLTVs; 50-AU FTL scan detector; set of precision navigation instruments; two IFF; four inertial navigation systems; two terrain-following radars; HUDWAC; deceptive jammer, rating 6; two C6 hardened minicomputers; four terminals; compact fire suppression system; two forcelocks; two 10-man full life support systems; grav unit. External: Modest stealth; modest emission cloaking; radiation shielding; puncture-resistant tires. Statistics Size: 40'x20'x10' Payload: 2 tons Lwt.: 20 tons Volume: 4,000 cf Maint.: 12 man-hours Price: $1,498,800 HT: 11. HPs: 3,000 Body, 125 each Wheel aSpeed: 2,120 aAccel: 60 aDecel: 12 aMR: 3 aSR: 5 sAccel: 4 Gs sMR: 4 FTL Speed: 4 parsecs/day. Design Notes Cheaply made. Body is 4,000 cf, with superior streamlining. Wheels are 200 cf, retract into the body. Structure is medium, expensive. Armor is expensive laminate. Sealed. Computerized controls with duplicate maneuver controls. 284.3 cf of empty space. Empty weight is 36,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 640-kJ Gatling FTL Blaster 60 1.2 $18,000 51,200 - - - 11 3.2-MJ Gatling FTL Blaster 500 10 $70,000 204,800 - - - 11 Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 640-kJ Gatling FTL Blaster - ver. imp. 6d*8 20 22 1,800 3,600 20* 3.2-MJ Gatling FTL Blaster - ver. imp. 6d*24 25 26 8,100 24,300 16* The vehicle uses the design rules from Vehicles [second edition, third printing, December '09 errata], VXi and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: And now one for the extras without a speaking part -- or the heroes in disguise ... _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
