This is a weekly posting with GURPS vehicles (and the like) to the 
GURPSnet mailing list. I grant the permission for all non-commercial 
redistribution of my work, but I would like to know if you put it on 
a website or the like. The files at omeyer.gmxhome.de are down until 
I fix the automatic PDF generation, which should be one of these 
days - see sourceforge.net/projects/gurpsml
  Onno Meyer, 2011-11-14

Xodar-Class Pirate Rocket Ship v1.0 (TL9)
  Copyright 2011 by Onno Meyer

  When space is ruled by a merciless emperor, the definition of pirates 
can range from opportunistic marauders to heroic rebels, but the rocket 
ships they use might all be similar.
  The Pirate Rocket Ship has a sleek, cylindrical hull with small fins 
in the rear. With vectored thrust, she can touch down in narrow hiding 
places, under the forest canopy on a jungle world or in crevices on an 
airless asteroid. She is armed with four space torpedoes, a ray gun in 
the nose, a twin HMG in the tail, and two single HMGs in the waist.
  Usually she has twelve crew, working and sleeping in shifts. Another 
six passengers or prisoners can be carried in a little brig. The cargo 
lockers will hold food for 150 days -- if all goes well, the food gets 
replaced with more valuable cargo by the end of the voyage.  
  A full load of HMG ammo is $6,240, the cost the torpedoes depends on 
the model. It takes 7.2 seconds to recharge one ray gun shot.

Subassemblies: Body +7. 
Powertrain: Two 100,000-lb. vectored super reactionless thruster; two 
  51,200-kW super MHD fusion reactors; 1,350,000-kWs rechargeable power 
  cell.
Occ: 8 CCS, 4 CSR, 6 bunks.   Cargo: 180 cf.

Armor    F      RL     B      T      U
Body:   4/25   4/25   4/25   4/25   4/25

Weaponry
6.4-MJ Blaster [Bod:F] (105 shots) +2.
50-cal HMG [Bod:R] (1,000 rounds) +2.
50-cal HMG [Bod:L] (1,000 rounds) +2.
Two 50-cal HMGs [Bod:B] (1,000 rounds each) +2.*
* Linked.
Four 240-lb. weapon bays.

Equipment:
  Body: Casemate mount for all weapons; very-long-range radio with RDF; 
very-long-range, tight-beam radio; 150-mile multimode radar; 30-mile 
multimode radar; x200 stabilized telescope; set of precision navigation 
instruments; autopilot; advanced radar/laser detector; 2-man airlock; 
brig (6 bunks); 18-man full life system. External: Hyperdynamic field 
grid.

Statistics
Size: 120'x15'x15'   Payload: 4 tons        Lwt.: 100 tons
Volume: 16,000 cf    Maint.: 25 man-hours   Price: $27,100,414

HT: 11.   HPs: 6,000 Body

aSpeed: 1,935   aAccel: 20   aDecel: 4   aMR: 1   aSR: 4
Stall Speed 0. 

sSpeed: 193,500  sAccel: 20 mph/s   sDecel: 20 mph/s   sMR: 100   sSR: 4

Design Notes
  Body is 16,000 cf, with underbelly skids, superior streamlining, and 
lifting body. Structure is medium, advanced. Armor is advanced laminate. 
Sealed. 2.3923 cf of empty space. 4,000 rounds 12.7mm AP are carried in 
the body. Empty weight is 192,000 lbs. 

Weapon         Weight Volume Cost    Power   WPS  VPS    CPS      TL
6.4-MJ Blaster 400    8      $60,000 153,600  -     -       -     9
50-cal HMG      27    0.54    $1,000    -    0.26 0.0017 $1.56[1] 9
  Ammo Type: [1] AP.

Weapon         Ammo Malf. Type Damage SS Acc 1/2D  Max    RoF
6.4-MJ Blaster  -   crit. imp. 6d*21  20 21  4,800 14,400 12
50-cal HMG     AP   crit. cr.  11d(2) 20 14  1,000  4,800 20

  The vehicle uses the design rules from Vehicles [second edition, third 
printing, December '09 errata], VXi and VXii (including the armor volume 
rule) with the text format from Vehicles Lite. 


Next Week: A less old-fashioned TL9 dropship.
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