This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2012-04-09
Exploration Cruiser Mk.IX v1.0 (TL16) Copyright 2012 by Onno Meyer This large starship is a scout, a research base, and an ambassador for an entire interstellar civilization. She is almost 500 m long, with room for a thousand people and dozens of smaller ships. The Mk.IX combines a warp drive for insystem and local mobility and a jump drive for longer distances. Her endurance is almost unlimited, and with enough time, the Exploration Cruiser could even build a replica of herself. The main reasons to return to base from time to time are shore leave and crew rotations. The Exploration Cruiser has twelve decks, plus the open promenade deck under the force screen bubble. The habitat decks are a mix of individual cabins and larger suites, of cafes, bars, and restaurants, of conference rooms and libraries. Her hangar deck is 30 m high, with six large docks, cargo holds, workshops and nano-factories. The lower decks hold engines and power plants, force screen generators and energy banks, maintenance workshops and yet more storage compartments. Subassemblies: Body +16, six full-rotation Turrets +11. Powertrain: Five vectored 8,000,000-ton mega reactionless thrusters; 4,000,000-ton jump drive; four 10,000,000-WTF warp drives; five 4,000,000-ton contragrav generators; five 200,000,000-kW total conversion power plants; five 2,000,000,000-kW cosmic power plants; ten 1,800,000,000,000-kWs rechargeable power cells. Occ: 50 bridge RCS, 1,000 luxury cabins. Cargo: 10,000,000 cf. Armor F RL B T U All: 4/60,000* 4/60,000* 4/60,000* 4/60,000* 4/60,000* * plus force screen generators as described below. Weaponry Two 8.1-TJ Antiparticle Guns [Tur1-2:F] (50 shots each) +2. 675-GJ Disintegrator [Tur3:F] (1,000 shots) +2. 30.375-TJ Displacer [Tur4:F] (10 shots) +2. Two 675-GJ Gravity Beams [Tur5-6:F] (1,000 shots each) +2. Four 12.8-GJ RF Grasers [Bod:F] (9,277 shots each) +2. Four 12.8-GJ RF Grasers [Bod:R] (9,277 shots each) +2. Four 12.8-GJ RF Grasers [Bod:L] (9,277 shots each) +2. Four 12.8-GJ RF Grasers [Bod:B] (9,277 shots each) +2. Four 12.8-GJ RF Grasers [Bod:T] (9,277 shots each) +2. Four 12.8-GJ RF Grasers [Bod:U] (9,277 shots each) +2. Equipment: Body: Cyberslave mounts and full stabilization for 12.8-GJ RF Grasers; six extreme-range radios; six extreme-range laser communicators; six extreme-range neutrino communicators; twelve extreme-range gravity ripple communicators; four long-range FTL communicators; two very-long-range FTL communicators; four 1,000,000-mile AESAs; two 388,800,000-lightsecond (150-lightmonth) FTL radars; four 1,000,000-mile PESAs; four 1,000,000-mile multiscanners; 1,000,000-mile gravscanner; two 1,000,000-mile ultrascanners; two 100,000-AU Jump Point detectors; two 100,000-AU FTL scan detectors; high-resolution planetary survey array; six x2,000 astronomical instruments; six sets of precision navigation instruments; six IFF; twelve inertial navigation systems; global positioning system; four area jammers, rating 20; four deceptive jammers, rating 20; three parallel computers (each 10 genius, hardened, neural-net, robotic macroframes, C16, IQ 20, DX 16); 640 terminals; 500 full fire suppression systems; ten labs; 150 complete workshops; five 1-ton industrial nanofacs; 50-ton industrial nanofac; ST 1,000,000 combination beam; 100 cryonic capsules; 100 automeds; six 10-man bars; four 20-man bars; 50-man bar; 60-man bar; four 10-man conference rooms; three 20-man conference rooms; 200-man conference room; four 20-man restaurants; five 30-man restaurants; 60-man restaurant; 160-man restaurant; ten 10-man holoventure zones; four 100-man holoventure zones; 500-man holoventure zone; six 20-man airlocks; five 20-hex teleport projectors; five 100-hex teleport projectors; 400-hex teleport projector; six space docks for 10,000,000 cf of subcraft each; four 50-mile nuclear dampers; four heavy reality stabilizers; FSR 700 heavy-duty, impermeable screen generator (DR 175,000); FSR 800 heavy-duty, simple shaped screen generator (DR 200,000); FSR 900 heavy-duty, stealth screen generator (DR 225,000); ten 2,000-man total life support systems; 14,815 grav units; 4,000 grav compensators. Turrets: Full stabilization and universal mounts. External: Radical emission cloaking; radical stealth; radiation shielding; thermal superconducting armor; 900,000 sf top deck. Statistics Size: 1,600'x800'x400' Payload: 400,000 tons Lwt.: 4,000,000 tons Volume: 400,000,000 cf Maint.: 9,028 man-hours Price: $3,540,564,866,600 HT: 5. HPs: 19,200,000 Body, 480,000 each Turret aSpeed: 39,325 aAccel: 200 aDecel: 2 aMR: 0.5 aSR: 7 sAccel: 10 Gs sMR: 10 FTL Speed: 10 x basic FTL factor. Design Notes Body is 390,400,000 cf, with total compartmentalization. Turrets are 1,600,000 cf each, with total compartmentalization. Structure is extra-heavy, advanced, robotic. Armor is advanced laminate. Sealed. Computerized controls with quadruple maneuver controls. 59,404,412 cf of empty space. Empty weight is 7,200,000,000.05 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 12.8-GJ RF Graser 2,000,000 40,000 $270,000,000 768,000,000 - - - 16 675-GJ Gravity Beam 45,000,000 900,000 $6,000,000,000 27,000,000,000 - - - 16 675-GJ Disintegrator 45,000,000 900,000 $32,000,000,000 33,750,000,000 - - - 16 30.375-TJ Displacer 45,000,000 900,000 $72,000,000,000 303,750,000,000 - - - 16 8.1-TJ Antiparticle Gun 45,000,000 900,000 $34,000,000,000 10,125,000,000 - - - 16 Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 12.8-GJ RF Graser - v(c) imp. 6d*306(5) 30 37 2,576,000 7,728,000 20* 675-GJ Gravity Beam - ver. imp. 6d*109(100) 30 40 9,727,000 29,181,000 20* 675-GJ Disintegrator - crit. spcl. 6d*677(100) 30 42 - 16,004,000 20* 30.375-TJ Displacer - crit. spcl. 2,059 yards 30 34 - 1,813,000 1 8.1-TJ Antiparticle Gun - ver. spcl. 6d*12,432(2) 30 41 14,040,000 42,120,000 1/2 The vehicle uses the design rules from Vehicles [second edition, third printing, Dec. 2009 errata], VXi (including the structural volume rule), VXii (including the armor volume rule), and UTT with the text format from Vehicles Lite. The GM should probably set a FTL factor well over 0.2, perhaps in the five figures for intergalactic flights. Next Week: A single-seat scout. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
