This is a weekly posting with GURPS vehicles (and the like) to the 
GURPSnet mailing list. I grant the permission for all non-commercial 
redistribution of my work, but I would like to know if you put it on 
a website or the like. The files at omeyer.gmxhome.de are down until 
I fix the automatic PDF generation, which should be one of these 
days - see sourceforge.net/projects/gurpsml
  Onno Meyer, 2012-05-07

Scout Singleship Mk.VI v1.0 (TL13)
  Copyright 2012 by Onno Meyer

  The Singleship is an interstellar exploration craft for one scout. Her 
pilot will get all the rewards -- and face all the risks -- that wait on 
an unexplored planet.
  The starship has a saucer hull with a bubble canopy for the cockpit. A 
hatch leads down to the cabin, which contains a bunk, a tiny galley, the 
cargo lockers, and a work area. The sublight thrusters are spaced around 
the rim and the stardrive is mounted in the rear. The entry hatch is on 
the underside, but the telescoping legs are high enough for easy access.
  It takes 15 hours to recharge the power cell for a hyperspace entry, 
and 30 seconds to recharge one antiparticle shot.

Subassemblies: Body +5, four retractable Skids +1. 
Powertrain: Four 37,500-lb. super reactionless thrusters; 75-ton 
  hyperdrive; two 60,000-lb. contragrav generators; 12,000-kW antimatter 
  reactor; 30,240,000-kWs rechargeable power cell. 
Occ: 1 bridge RCS, 1 bunk.   Cargo: 290 cf.

Armor     F        RL       B        T        U
All:    4/150*   4/150*   4/150*   4/150*   4/150*
  * plus DR 1,000 force screen. 

Weaponry
4-MJ Paralysis Beam [Bod:B] (120 shots) +2.
6-MJ Antiparticle Beam [Bod:F] (120 shots) +2.

Equipment:
  Body: Full stabilization and cyberslave mount for both weapons; two 
long-range radios; long-range laser communicator; long-range neutrino 
communicator; extreme-range gravity ripple communicator; two 100-mile 
AESAs; two 300-lightsecond FTL radars; two 100-mile PESAs; 100-mile 
multiscanner; 5-mile ultrascanner; 10-lightsecond FTL scan detector; 
10-lightsecond FTL emergence detector; x200 astronomical LLTV; 
low-resolution planetary survey array; precision navigation instruments; 
IFF; two inertial navigation systems; terrain-following radar; advanced 
radar/laser detector; three C8 hardened minicomputers; terminal; neural 
induction field; compact fire suppression system; cyberswarm hive 
(gravflyer, solar AA cell, repair swarm); engineering mini-workshop; 
forcelock; FSR 10 stealth screen generator (DR 1,000); two 2-man total 
life systems; grav unit; grav compensator. External: Radiation 
shielding.

Statistics
Size: 24'x24'x12'   Payload: 3 tons       Lwt.: 15 tons
Volume: 1,500 cf    Maint.: 7 man-hours   Price: $1,906,562.5

HT: 9.   HPs: 600 Body, 24 each Skid

aSpeed: 3,750   aAccel: 100   aDecel: 18   aMR: 4.5   aSR: 5

sAccel: 5 G   sMR: 5   FTL Speed: 1 parsec per day

Design Notes
  Body is 1,500 cf, with superior streamlining. Skids are 75 cf, retract 
into Body. Structure is light, cheap. Armor is cheap metal. Sealed. 
Computerized controls. 2.67 cf of empty space. Empty weight is 24,000 
lbs. 

Weapon                   Weight Volume Cost    Power  WPS VPS CPS TL
4-MJ Mil. Paralysis Beam 50     1      $15,000 48,000  -   -   -  13
6-MJ Antiparticle Beam   50     1      $56,000 60,000  -   -   -  13

Weapon                   Ammo Malf. Type  Damage   SS Acc 1/2D  Max    RoF
4-MJ Mil. Paralysis Beam  -   ver.  spcl. HT-35    20 20    -    7,900 4*
6-MJ Antiparticle Beam    -   ver.  spcl. 6d*33(2) 20 21  5,100 15,300 4*

  The vehicle uses the design rules from Vehicles [second edition, third 
printing, December '09 errata], Robots, and VXii (including the armor 
volume rule) with the text format from Vehicles Lite.


Next Week: The TL14 singleship.
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