This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2012-08-06
Bulk Transport Mk.V v1.0 (TL12) Copyright 2012 by Onno Meyer The Bulk Transport hauls large loads over interstellar distances. She has room for 12,000 tons of cargo and 4,000 people, both passengers and crew. The starship is almost 150 m long, with six main decks, the bridge on top, and a shuttle deck below. Over the years, several cargo holds have been converted into additional cabins. The Mark V has a reinforced hull, force screens, and sixteen particle beams, but her best defense is the hyperdrive. The Bulk Transport will stay in deep space, where she can hyper out on short notice. Her efficient reaction drive has a delta-V of 13,000 kps. The conversion drives use 14.4 tons of mass per hour, usually water. It takes 20 hours to recharge the the power cell for one hyperspace entry. Subassemblies: Body +12. Powertrain: Two 60,000,000-lb. partial conversion drives; 60,000-ton hyperdrive; four 500,000-kW fusion reactors; 24,300,000,000-kWs rechargeable power cell. Fuel: 600,000 gallons water. Occ: 100 bridge RCS, 3,600 cabins; 400 luxury cabins. Cargo: 1,200,000 cf. Armor F RL B T U Body: 4/1,000* 4/1,000* 4/1,000* 4/1,000* 4/1,000* * Plus DR 1,000 force screen. Weaponry Six 160-MJ Particle Beams [Bod:F] (527 shots each) +2. Two 160-MJ Particle Beams [Bod:R] (527 shots each) +2. Two 160-MJ Particle Beams [Bod:L] (527 shots each) +2. Two 160-MJ Particle Beams [Bod:B] (527 shots each) +2. Two 160-MJ Particle Beams [Bod:T] (527 shots each) +2. Two 160-MJ Particle Beams [Bod:U] (527 shots each) +2. Equipment: Body: Full stabilization and casemate mounts for the 160-MJ Particle Beams; six extreme-range gravity ripple communicators; short-range FTL communicator; six 3,600-mile AESAs; two 3,600-lightsecond FTL radars; two 3,600-mile PESAs; 3,600-mile multiscanner; two x1,000 astronomical LLTVs; 3,600-lightsecond FTL scan detector; 3,600-lightsecond FTL emergence detector; two sets of precision navigation instruments; six inertial navigation systems; six C9 hardened mainframes; 120 terminals; 100 full fire suppression systems; eight complete workshops; ST 10,000 combination beam; operating room with six tables; 400-man mess with stage; 10-man airlock with armored passage tube; 200 forcelocks; brig (100 bunks); space dock (for 5,000 cf of subcraft); six 1,000-man total life systems; 148 grav units; 30 grav compensators. External: Radiation shielding, force screen (DR 1,000). Statistics Size: 480'x160'x80' Payload: 15,000 tons Lwt.: 30,000 tons Volume: 4,000,000 cf Maint.: 215 man-hours Price: $499,903,000 HT: 7. HPs: 900,000 Body sAccel: 2 G sMR: 2 Delta-V: 8,069 mps FTL Speed: 0.4 parsec per day Design Notes Cheaply made (to represent age). Body is 4,000,000 cf, with heavy compartmentalization. Structure is extra-heavy, very cheap. Armor is cheap metal. Sealed. Computerized controls with duplicate maneuver controls. 205,217 cf of empty space. Empty weight is 30,000,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 160-MJ Particle Beam 10,000 200 $260,000 320,000 - - - 12 Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 160-MJ Particle Beam - ver. imp. 6d*198 30 27 62,000 186,000 1 The vehicle uses the design rules from Vehicles [second edition, third printing, July 2010 errata], VXi, and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: A TL13 container ship. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
