This is a weekly posting with GURPS vehicles (and the like) to the
GURPSnet mailing list. I grant the permission for all non-commercial
redistribution of my work, but I would like to know if you put it on
a website or the like. The files at omeyer.gmxhome.de are down until
I fix the automatic PDF generation, which should be one of these
days - see sourceforge.net/projects/gurpsml
Onno Meyer, 2013-04-22
Space Marine Medium Grav Tank Mk.II v1.0 (TL13)
Copyright 2013 by Onno Meyer
The Medium Grav Tank is used to spearhead spacemobile operations when
orbital bombardment is not an option. The antiparticle beam can destroy
hardened targets from the protection of heavy armor and stealth.
In addition to the 5.76-gigajoule antiparticle accelerator, the Mk.II
is armed with a coaxial grav mortar and four point defense systems. The
weapons are mounted in a remotely operated turret, with the power cell
and active and passive sensors. The crew has protected workstations in
the rear of the hull, behind a 180mm glacis plate and the reactor. The
mortar magazines are down in hull as well, for ease of reloading.
It takes 13 minutes to recharge one antiparticle shot. A full load of
80mm ammunition is $50,050.
Subassemblies: Body +5, full-rotation Turret +4.
Powertrain: Two 100,000-lb. vectored mega reactionless thrusters; four
500,000-lb. contragrav generators; 30,000-kW fusion reactor;
504,000,000-kWs rechargeable power cell.
Occ: 3 RCS. Cargo: 30 cf.
Armor F RL B T U
Body: 6/35,000* 4/10,000* 4/10,000* 4/10,000* 4/10,000*
Turret: 6/26,000* 5/12,000* 4/8,000* 4/8,000* -
* Plus DR 1,000 force screen.
Weaponry
80mm Grav Mortar [Tur:F] (125 rounds) +2.
5.76-GJ Antiparticle Beam [Tur:F] (43 shots) +2.
720-kJ X-Ray Laser [Tur:F] (1,125 shots) +2.
720-kJ X-Ray Laser [Tur:R] (1,125 shots) +2.
720-kJ X-Ray Laser [Tur:L] (1,125 shots) +2.
720-kJ X-Ray Laser [Tur:B] (1,125 shots) +2.
Equipment:
Body: Anti-blast magazine for 125 Grav Mortar rounds; six long-range
neutrino communicators with scramblers; two very-long-range gravity
ripple communicators with scramblers; 1,000-lightsecond FTL radar; two
1,000-mile PESAs; 250-mile multiscanner; 250-mile gravscanner; 250-mile
ultrascanner; 250-lightsecond FTL scan detector; precision navigation
instruments; two IFF; two inertial navigation systems; two
terrain-following radars; three HUDWACs with pupil scanners; deceptive
jammer, level 16; three C9 hardened, neural-net microframes; three
terminals; three neural induction fields; cyberswarm hive (gravflyer,
solar AA cell, cleaning swarm); cyberswarm hive (gravflyer, solar AA
cell, medical swarm); four cyberswarm hives (gravflyer, solar AA cell,
repair swarms); three forcelocks; FSR 10 heavy-duty, stealth screen (DR
1,000); two 3-man full life systems; three crashwebs; three gravity
webs. Turret: Full stabilization and universal mount for Grav Mortar and
Antiparticle Beam; full stabilization and cyberslave mounts for X-Ray
Lasers; 1,000-mile AESA, LPI; 1,000-mile PESA; advanced radar/laser
detector; full fire suppression system. External: Radical emission
cloaking, radical sound baffling; radical stealth; intruder chameleon;
radiation shielding; thermal superconductor armor.
Statistics
Size: 24'x12'x12' Payload: 1 ton Lwt.: 100 tons
Volume: 2,500 cf Maint.: 31 man-hours Price: $41,615,220
HT: 10. HPs: 4,800 Body, 3,600 Turret
aSpeed: 600 aAccel: 20 aDecel: 18 aMR: 4.5 aSR: 5
sAccel: 1 G sMR: 1
Design Notes
Body is 1,500 cf, with 60° F slope, underbelly skids, and total
compartmentalization. Turret is 1,000 cf, with 60° F and 30° RL slopes
and total compartmentalization. Structure is extra-heavy, advanced.
Armor is advanced laminate. Self-sealing. Computerized controls with
duplicate maneuver controls. 25 rounds of 80mm HESH, 25 rounds Beehive,
25 rounds Blackout, 25 rounds Tangler, and 25 rounds FASCAM are stowed
in the body. 6.45 cf of empty space. Empty weight is 198,000 lbs.
Weapon Weight Volume Cost Power WPS VPS CPS
TL
80mm Grav Mortar 120 2.4 $32,000 600 6.4 0.064 $308[1]
13
720-kJ X-Ray Laser 20 0.4 $4,000 30,720 - - -
13
5.76-GJ Antiparticle Beam 8,000 160 $12,000,000 5,760,000 - - -
13
Ammo: [1] HESH; also fires Beehive, CHEM (Blackout) (x1.5 cost), CHEM
(Tangler)
(x0.5 cost), FASCAM (x2.5 cost), SATNUC (x50 cost).
Weapon Ammo Malf. Type Damage SS Acc 1/2D Max
RoF
80mm Grav Mortar HESH ver. exp. 6d*24 20 15 1,500 6,100
5*
Beehive ver. imp. 2d+2 20 15 1,500 6,100
5*
CHEM ver. spcl. 24 yards 20 15 1,500 6,100
5*
FASCAM ver. spcl. 48 yards 20 15 1,500 6,100
5*
SATNUC ver. spcl. 96 yards 20 15 1,500 6,100
5*
720-kJ X-Ray Laser - v(c) imp. 20d(2) 17 19 2,600 7,800
16*
5.76-GJ Antiparticle Beam - ver. spcl. 6d*768(2) 30 26 40,000 120,000
1/2
The vehicle uses the design rules from Vehicles [second edition, third
printing, July 2010 errata], Robots, VXi, and VXii (including the armor
volume rule) with the text format from Vehicles Lite.
Next Week: A dropship.
_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l