Mike asked:
> I'm trying to figure out populations for different kind of space colonies.
> For example how many people in 5mile long Oneill cylinder or how many
> people can live in Ceres sized asteroid. Of course this boils down to
> self-sufficiency and quality and techlevel of lifesupport.
> 
> Has anyone worked out some guidelines or could point out some other
> resources on this matter.

The key question is probably what you mean by "self-sufficiency". The
ability to grow food for the population? The ability to maintain most
or all technical equipment? How far does that go? A population base
with sufficient genetic diversity? How many imports to replace minor
losses?

I guess that science and technology will be the killer, if you take
self-sufficiency serious. Can they build the tools to build the tools
to build the tools to replace their computer chips? Can they run a 
teaching hospital? Develop new antibiotics if resistance develops to
the old ones? 

GURPS Traveller has rules to calculate tech levels, using some die 
rolls but also population and some Traveller-specific modifiers.

2300 AD has some rules, but they are mostly for earthlike colonies.

Regards,
Onno
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