Mike asked: > I'm trying to figure out populations for different kind of space colonies. > For example how many people in 5mile long Oneill cylinder or how many > people can live in Ceres sized asteroid. Of course this boils down to > self-sufficiency and quality and techlevel of lifesupport. > > Has anyone worked out some guidelines or could point out some other > resources on this matter.
The key question is probably what you mean by "self-sufficiency". The ability to grow food for the population? The ability to maintain most or all technical equipment? How far does that go? A population base with sufficient genetic diversity? How many imports to replace minor losses? I guess that science and technology will be the killer, if you take self-sufficiency serious. Can they build the tools to build the tools to build the tools to replace their computer chips? Can they run a teaching hospital? Develop new antibiotics if resistance develops to the old ones? GURPS Traveller has rules to calculate tech levels, using some die rolls but also population and some Traveller-specific modifiers. 2300 AD has some rules, but they are mostly for earthlike colonies. Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
