Thanks for the reply, Onno! I'm sorry I couldn't get back to you sooner, the 
"Honey, Do..." list came out with Christmas shopping added on and I never got 
back to my computer this past weekend.
 
I'll take you up on the building one step-by-step in GVB, if you really don't 
mind. I'll contact you off-list from home tonight and start that process so 
we're not cluttering here. Like I said, I understand the process of building 
the vehicle and the mechanics of it, I'm not getting the tie-in with GVB 
apparently and the formulae for some of the custom additions.

 

Eddie.
 

 

-----Original Message-----
From: Onno Meyer <[email protected]>
To: The GURPSnet mailing list <[email protected]>
Sent: Sat, Dec 14, 2013 4:04 pm
Subject: GVB problem, was: [gurps] [Vehicle]


> Hey all, long time lurker.

Hello Eddie!
 
> Bottom line up front, I'm wondering if I have a bad copy of GVB or am just
> doing something wrong.

I tend to use a simple spreadsheet. Doing the numbers by hand helps
me to get a feeling for the vehicle. But I have the vehicle builder
and I'll dig it out tomorrow if nobody answers faster.

> So now I'm trying my first vehicle of my own. I'm trying to build a
> battlesuit that I need for my upcoming game. 

Start with a car or two to practice. Battlesuits are difficult. You
have to hit the right spot -- too light and it isn't much better 
than unpowered infantry, too heavy and it will come to the attention
of tanks and gunships. Back in the 90s we had epic debates on 
tank-vs-battlesuit, with plenty of designs to make one point or 
another.

What TL? What setting? What mission?

> Which leads to another question, I know that I can put them in with custom
> weaponry, but I'm more than a little daunted by the formulas necessary to do
> that. 

Try one with the Vehicles rules with pen and paper first, to see
how it fits together. If you tell me what kind we can do it step
by step.

> Is there a reference for them anywhere? I've scoured my Vehicles,
> Robots and Mecha books and been unable to find them, but I have not gone
> through to reread cover to cover, so I might have missed them. 

Robots is the oldest of the three. It uses weapon stats dating back
to Space and Ultra-Tech. p. 22/23 in my 1995 edition. (I don't 
recall if there were any others.)

Vehicles 2nd edition has an entire chapter of weapon design rules 
and three pages of sample weapons designed with them. The samples 
are on p.42-44. 

With a few minor exceptions, Mecha uses excactly the same rules as 
Vehicles, but Mecha contains just the stuff for Mecha, so the rest
won't get in the way. The weapons are on p. 65-68 in my 1997 
edition.

> Or is GVB not
> really designed to build very robust mecha and robots and I'm trying to
> squeeze orange juice out of a banana?

As far as I can remember it should work.

Regards,
Onno
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