This is a weekly posting with GURPS vehicles (and the like) to the 
GURPSnet mailing list. I grant the permission for all non-commercial 
redistribution of my work, but I would like to know if you put it on 
a website or the like. The files at omeyer.gmxhome.de are down until 
I fix the automatic PDF generation, which should be one of these 
days - see sourceforge.net/projects/gurpsml
  Onno Meyer, 2013-12-30

Light Grav Gunship v1.0 (TL12)
  Copyright 2013 by Onno Meyer

  The Light Grav Gunship is used on planets with a low threat level, or 
for special operations where the low sensor signature is important. The 
contragrav flyer can reach orbit, but she is incapable of interstellar 
voyages.
  The Light Gunship is armed with twin gatling blasters and two missile 
bays. The small cockpit has workstations for a pilot and a copilot, and 
two jump seats seats for troops or passengers. The rear of the hull is 
taken by the power systems, the sublight thrusters, and a force screen 
generator.  

Subassemblies: Body +3, three Retractable Wheels +0. 
Powertrain: Two 12,000-lb. vectored super reactionless thrusters; two 
  12,000-lb. contragrav generators; 2,000-kW super MHD fusion reactor; 
  5,400,000-kWs rechargeable power cell. 
Occ: 2 NCS, 2 folding CS.

Armor     F        RL       B        T        U
All:    4/125*   4/125*   4/125*   4/125*   4/125*
* Plus DR 375 force screen.

Weaponry
Two 1.28-MJ Gatling Blasters [Bod:F] (1,055 shots each) +2.*
Two 200-lb. Weapon Bays.
* Linked.

Equipment:
  Body: Full stabilization for both Gatling Blasters; two medium-range 
neutrino communicators; two long-range gravity ripple communicators with 
scramblers; 30-mile AESA; 30-lightsecond FTL radar; two 100-mile PESAs; 
30-mile multiscanner; surveillance sound detector, level 10; 
30-lightsecond FTL scan detector; navigation instruments; two IFF; two 
inertial navigation systems; two terrain-following radars; two C7 
hardened, neural-net minicomputers; two terminals; two neural induction 
fields; full fire suppression system; two forcelocks; FSR 10 heavy duty, 
stealth force screen generator (reduced DR 375); 4-man full life system; 
four gravity webs. External: Basic emission cloaking, basic sound 
baffling; basic stealth; intruder chameleon; radiation shielding; 
puncture-resistant tires.

Statistics
Size: 12'x8'x4'    Payload: 1,200 lbs.   Lwt.: 6,000 lbs.
Volume: 300 cf     Maint.: 9 man-hours   Price: $3,210,365

HT: 12.   HPs: 1,800 Body, 160 each Wheel.

aSpeed: 1,730   aAccel: 80   aDecel: 20   aMR: 5   aSR: 3

sAccel: 4 G   sMR: 4

Design Notes
  Body is 300 cf, with very good streamlining, lifting body, and heavy 
compartmentalization. Wheels are 15 cf, retract into Body. Structure is 
extra-heavy, advanced. Armor is advanced laminate. Sealed. Computerized 
controls with duplicate maneuver controls. 0.521 cf of empty space. 
Empty weight is 4,800 lbs. 

Weapon                  Weight Volume Cost   Power  WPS VPS CPS TL
1.28-MJ Gatling Blaster 30     0.6    $9,000 51,200  -   -   -  12

Weapon                  Ammo Malf. Type Damage SS Acc 1/2D Max   RoF
1.28-MJ Gatling Blaster  -   ver.  imp. 6d*18  20 16  700  2,100 20*

  The vehicle uses the design rules from Vehicles [second edition, third 
printing, July 2010 errata], VXi, and VXii (including the armor volume 
rule) with the text format from Vehicles Lite.


Next Week: A medium gunship with a hyperdrive and more punch.
_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

Reply via email to