This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2014-01-06
Medium Grav Gunship v1.0 (TL12) Copyright 2014 by Onno Meyer The Medium Grav Gunship was designed for planetary and interplanetary operations. Missions range from ground attack and interdiction to space superiority, depending on the ordnance loadout. She is armed with a blaster cannon under the nose, two gatlings next to the cabin doors, and two bays for missiles or unguided rockets. The cockpit contains workstations for the pilot and the copilot. The cabin has seats for a sensor operator, a flight mechanic, and four troops or passengers. A winch over the right cabin door can be used for rescue operations. At full thrust, it takes 32 hours to recharge the power cells for one hyperspace entry, and 65 seconds to recharge one blaster cannon shot. Subassemblies: Body +4, six Retractable Wheels +0. Powertrain: Two 50,000-lb. vectored super reactionless thrusters; 50-ton hyperdrive; two 40,000-lb. contragrav generators; 7,200-kW super MHD fusion reactor; 27,000,000-kWs rechargeable power cell. Occ: 4 RCS, 4 folding CS. Armor F RL B T U All: 4/250* 4/250* 4/250* 4/250* 4/250* * Plus DR 750 force screen. Weaponry 5.12-MJ Blaster Cannon [Bod:F] (390 shots) +2. 1.28-MJ Gatling Blaster [Bod:R] (976 shots) +2. 1.28-MJ Gatling Blaster [Bod:L] (976 shots) +2. Two 1,200-lb. Weapon Bays. Equipment: Body: Full stabilization and cyberslave mounts for all blasters; two medium-range neutrino communicators; two very-long-range gravity ripple communicators with scramblers; two 300-mile AESAs; two 300-lightsecond FTL radars; two 450-mile PESAs; 300-mile multiscanner; 60-lightsecond FTL scan detector; 60-lightsecond FTL emergence detector; x200 astronomical LLTV; low-resolution planetary survey array; precision navigation instruments; two IFF; three inertial navigation systems; two terrain-following radars; four HUDWACs with pupil scanners; two C7 hardened, neural-net minicomputers; four terminals; four neural induction fields; full fire suppression system; cyberswarm hive (armored crawler, solar AA cell, repair swarm); ST 40 winch; two forcelocks; FSR 10 heavy duty, stealth force screen generator (DR 750); cramped toilet; two 8-man full life systems; eight gravity webs. External: Basic emission cloaking, basic stealth; intruder chameleon; radiation shielding; puncture-resistant tires. Statistics Size: 18'x12'x6' Payload: 2 tons Lwt.: 10 tons Volume: 1,000 cf Maint.: 13 man-hours Price: $7,489,315 HT: 12. HPs: 3,600 Body, 200 each Wheel. aSpeed: 2,500 aAccel: 100 aDecel: 18 aMR: 4.5 aSR: 4 sAccel: 5 G sMR: 5 FTL Speed: 1 parsec per day Design Notes Body is 1,000 cf, with very good streamlining, lifting body, and heavy compartmentalization. Wheels are 50 cf, retract into Body. Structure is extra-heavy, advanced. Armor is advanced laminate. Sealed. Computerized controls with duplicate maneuver controls. 8.286 cf of empty space. Empty weight is 16,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 1.28-MJ Gatling Blaster 30 0.6 $9,000 51,200 - - - 12 5.12-MJ Blaster Cannon 240 4.8 $44,000 81,920 - - - 12 Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 1.28-MJ Gatling Blaster - ver. imp. 6d*18 20 16 700 2,100 20* 5.12-MJ Blaster Cannon - ver. imp. 6d*35 20 23 11,000 33,000 8* The vehicle uses the design rules from Vehicles [second edition, third printing, July 2010 errata], Robots, VXi, and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: A heavy 30-ton gunship. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
