This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2014-06-02
Assault Lifter v1.0 (TL10) Copyright 2014 by Onno Meyer The Assault Lifter is used on earthlike planets to deploy battlesuits into action. The ducted fan VTOL cannot take much direct fire, but that is what the suits are for -- the Assault Lifter takes them most of the way. The Lifter has a streamlined airframe with two large-diameter fans in swivel mounts. The cockpit contains tandem seats for the gunner and the pilot and a tiny cubicle for the load master. The Assault Lifter can carry fifteen Mk.III battlesuits or twelve Mk.III and two of the heavy support suits, so balancing the payload is a critical job. A full load of ammunition is $12,500. Subassemblies: Body +5, four retractable Skids +1, two Pods +2, limited-rotation turret -1. Powertrain: Two 12,000-kW vectored ducted fans, 25,000-kW fusion reactor; 1,800,000-kWs rechargeable power cell. Occ: 3 RCS. Cargo: 14.5 cf. Armor F RL B T U Body: 4/240 4/240 4/240 4/240 4/240 Skids: 4/240 4/240 4/240 4/240 4/240 Pods: 4/240 4/240 4/240 4/240 4/240 Turret: 4/40 4/40 4/40 4/40 4/40 Weaponry 5mm Gauss Gatling [Tur:F] (50,000 rounds) +2. 900-lb. Weapon Bay. Equipment: Body: Two very-long-range radios with scramblers; ten medium-range laser communicators with scramblers; two 200-mile AESAs; two 200-mile PESAs; 200-mile multiscanner; two sets of navigation instruments; four IFF; two inertial navigation systems; two terrain-following radars; two HUDWACs with pupil scanners; deceptive jammer, rating 8; 24 aircraft decoy dischargers; two C6 hardened microframes; three terminals; full fire suppression system; hangar (for 480 cf of subcraft); two 20x12 man-hour limited life systems. Turret: Full stabilization and universal mount for 5mm Gauss Gatling. External: Radical emission cloaking; radical sound baffling; radical stealth; intruder chameleon; radiation shielding. Statistics Size: 30'x50'x15' Payload: 16 tons Lwt.: 40 tons Volume: 2,000 cf Maint.: 18 man-hours Price: $13,629,485 HT: 12. HPs: 6,000 Body, 188 each Skid, 750 each Pod, 60 Turret. aSpeed: 600 aAccel: 4 aDecel: 12 aMR: 3 aSR: 5 Design Notes Body is 1,841.46 cf, with very good streamlining and heavy compartmentalization. Skids are 92.073 cf, retract into Body. Pods are 78.27 cf each. Turret is 2 cf, mounted on Body. Structure is extra-heavy, advanced. Armor is advanced composite. Sealed. Computerized controls with duplicate maneuver controls. 50,000 rounds of 5mm APS are stowed in the Body. 94.3888 cf of empty space. Empty weight is 48,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 5mm Gauss Gatling 60 1.2 $18,000 3,150 0.0042 0.000042 $0.25[1] 10 Ammo: [1] APS. Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 5mm Gauss Gatling APS ver. cr. 6d*4(2) 20 16 3,000 11,000 100* The vehicle uses the design rules from Vehicles [second edition, third printing, July 2010 errata], VXi, and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: A far future suit. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
