This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2014-10-27
Warp Courier Mk.V v1.0 (TL12) Copyright 2014 by Onno Meyer The Courier is a small interstellar craft for four crew and up to two passengers. She has a basic sensor suite, a force screen generator, and light weaponry for use in frontier sectors. The bridge has crew stations for a pilot, a copilot, a navigator, and a mechanic. The common room behind the bridge contains two workstations for the passengers, the tiny galley, and the automed. A corridor lined by stowage lockers leads to two cabins and the engine room in the rear. The crew has to hot-bunk if any passengers are on board, but then they are usually busy with bridge watches and maintenance, anyway. The sublight drive converts 96 lbs. of matter per hour (11.3 gallons of water). It takes 9 seconds to recharge one blaster shot. Subassemblies: Body +6. Powertrain: 400,000-lb. partial conversion drive; 1,000-WTF warp drive; four 400,000-lb. contragrav generators; 150-kW RTG; 144,000-kW antimatter reactor; 27,000,000-kWs rechargeable power cell. Fuel: 800 gallons water. Occ: 6 bridge RCS, 2 double-occupancy cabins. Cargo: 600 cf. Armor F RL B T U Body: 4/750* 4/750* 4/750* 4/750* 4/750* * Plus DR 2,250 force screen. Weaponry 32-MJ FTL Blaster [Bod:F] (210 shots) +2. Equipment: Body: Full stabilization and cyberslave mount for 32-MJ FTL Blaster; four long-range neutrino communicators; two extreme-range gravity ripple communicators with scramblers; 3,600-mile AESA; two 10,800-lightsecond FTL radars; two 3,600-mile PESAs; 900-mile multiscanner; 900-lightsecond FTL scan detector; x200 astronomical LLTV; medium-resolution planetary survey array; two sets of precision navigation instruments; two IFF; four inertial navigation systems; two terrain-following radars; two C8 hardened, neural-net microframes; six terminals; full fire suppression system; mini-workshop (Engineering); ST 1,000 combination beam; automed; two forcelocks; FSR 30 heavy duty force screen generator (DR 2,250); four 10-man total life systems; grav unit; grav compensator. External: Basic emission cloaking; basic stealth; radiation shielding; thermal superconductor armor. Statistics Size: 80'x20'x10' Payload: 10 tons Lwt.: 100 tons Volume: 10,000 cf Maint.: 22 man-hours Price: $20,513,600 HT: 12. HPs: 18,000 Body. aSpeed: 2,235 aAccel: 40 aDecel: 14 aMR: 3.5 aSR: 6 sAccel: 2 G sMR: 2 Delta-V: 3,142 mps FTL Speed: 10 parsec per day Design Notes Body is 10,000 cf, with underbelly skids, very good streamlining, lifting body, and heavy compartmentalization. Structure is extra-heavy, expensive. Armor is expensive laminate. Sealed. Self-sealing tanks. Computerized controls with duplicate maneuver controls. 42.25 cf of empty space. Empty weight is 180,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 32-MJ FTL Blaster 1,000 20 $120,000 128,000 - - - 12 Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 32-MJ FTL Blaster - ver. imp. 6d*75 25 27 13,000 39,000 1 The vehicle uses the design rules from Vehicles [second edition, third printing, July 2010 errata], VXi, and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: A pirate ship. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
