This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. The files at omeyer.gmxhome.de are down until I fix the automatic PDF generation, which should be one of these days - see sourceforge.net/projects/gurpsml Onno Meyer, 2015-10-12
General Products 100BB12-class Freight Train v1.0 (GURPS Traveller TL7) Copyright 2015 by Onno Meyer Railways are easier to maintain than grav flyers, and most earthlike planets have at least some hydrocarbon fuels. This leads to technology like the 100BB12-class, a workhorse freight engine for secondary lines. A typical train has perhaps a dozen boxcars or flatcars with Series 4A (Interstellar) containers, depending trade patterns in the region. Freight Engine The 100BB12 diesel-electric engine uses a diesel prime mover to power electric traction motors in her two bogies. She has two cabs, each with a control console, but usually there is only one engineer. The engine can haul twelve loaded boxcars at 35 to 60 mph, or thirty boxcars at 25 to 40 mph. She uses 131.25 gallons of diesel per hour at routine speed. A full tank is $3,840. Subassemblies: Body +6, eight Railway Wheels +3. Powertrain: 3,600-kW rugged all-wheel drivetrain; 3,750-kW rugged marine diesel engine; 6,400-kWs lead-acid battery. Fuel: 3,200 gallons diesel (fire on 9). Occ: 2 RCS. Cargo: 20 cf. Armor F RL B T U Body: 4/20 4/20 4/20 4/20 4/20 Wheels: 4/20 4/20 4/20 4/20 4/20 Equipment: Body: Two whistles; two intercom stations; medium-range radio; two transponders; four 1-man airlocks; two 1-man NBC-kits. External: Two tow hitches. Statistics Size: 48'x11'x12' Payload: 20,000 lbs. Lwt.: 200,000 lbs. Volume: 6,000 cf Maint.: 21 hours Price: $938,952 HT: 12. HPs: 12,000 Body, 1,500 each Wheel. gSpeed: 60 gAccel: 2 gDecel: 10 gMR: 0.125 gSR: 6 Ground Pressure Very High. No Off-Road Speed. Design Notes Performance was calculated with 950 tons of towed weight. Body is 4,400 cf, articulated, with heavy compartmentalization. Wheels are 1,600 cf (increased volume). Structure is cheap, extra-heavy. Armor is cheap metal. Sealed. Mechanical controls with duplicate maneuver controls. 19.12 cf of empty space. Empty weight is 180,000 lbs. Boxcar A simple railcar with a sealed box body. It can protect the cargo against atmospheric taints, but there is no life support. Subassemblies: Body +6, eight Railway Wheels +3. Cargo: 4,000 cf. Armor F RL B T U Body: 3/12 3/12 3/12 3/12 3/12 Wheels: 3/12 3/12 3/12 3/12 3/12 Equipment: External: Two tow hitches. Statistics Size: 48'x11'x14' Payload: 80,000 lbs. Lwt.: 158,000 lbs. Volume: 6,000 cf Maint.: 28 hours Price: $519,000 HT: 12. HPs: 12,000 Body, 1,500 each Wheel gSpeed: * gAccel: * gDecel: * gMR: * gSR: * Ground Pressure Very High. No Off-Road Speed. * Use towing vehicle's statistics after adding towed weight. Design Notes Body is 4,439.6 cf, articulated. Wheels are 1,560.4 cf (increased volume). Structure is cheap, extra-heavy. Armor is cheap metal. Sealed. Empty weight is 78,000 lbs. Both vehicles uses the design rules from Vehicles [second edition, third printing, July 2010 errata], VXi, and VXii (including the armor volume rule) with the text format from Vehicles Lite. The Traveller rules affect the background and design choices, but not the technology of the vehicles. Next Week: A bigger diesel engine. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
