Bruce,
The PlaySound function just maps to the standard PlaySound function
provided in the Win32 API. By default, the function plays audio
synchronously (meaning that it won't return until the playback
completes). If you want more control over audio playback, you can either
import your own reference to the PlaySound function, use the MCI,
DirectX, or look at the GW Audio Kit.
Steve
On 2/9/2013 1:15 PM, BX wrote:
Window-Eyes 8.0: New Features Webinar Recording Now Available for
Download!
Hi!
I discovered one thing about the Playsound command in the object
model and when entering something on the keyboard the same time the
sound being played by playsound at the same time almost always locks
up the keybaord, thus forcing a reboot...
Has anyone else had the same problem? I have running in the
background my Cuckoo Clock program that rings or plays a sound and
voice every 15 minutes...
so, is there timing issues with the keyboard coming in to play?
Sincerely
Bruce
--
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Stephen Clower
Product support specialist & App Development
GW Micro, Inc. * 725 Airport North Office Park, Fort Wayne, IN 46825
260-489-3671 * gwmicro.com