I too Bruce can’t make anything crash because of keyboard use; however, I have seen a much higher than normal number of crashes which happen just as WE is playing some sound (I have several programs which play sounds either at regularly timed intervals such as the clock type programs, or when something happens (usually my own apps are playing these sounds)). In any case, I had wondered if the crash could be being caused by two apps playing sounds through WE at the same time?
There is something going on as you’ve noticed, but as Rod points out, it’s been impossible so far to reliably reproduce it. Chip From: Rod Hutton [mailto:[email protected]] Sent: Saturday, February 09, 2013 1:32 PM To: [email protected] Subject: Re: PlaySound Crash When Hitting Key Hi Bruce, I just executed the following command in the immediate mode app window: PlaySound("C:\test.wav") and I played around with the keyboard while the file was playing, both on my USB keyboard, as well as on my bluetooth one, and no problems. I dunno. Maybe the wav files you are using have minor errors in them. I’ve run into this problem before. Take care, Rod Smile From: BX <mailto:[email protected]> Sent: Saturday, February 09, 2013 1:15 PM To: [email protected] Subject: PlaySound Crash When Hitting Key Hi! I discovered one thing about the Playsound command in the object model and when entering something on the keyboard the same time the sound being played by playsound at the same time almost always locks up the keybaord, thus forcing a reboot... Has anyone else had the same problem? I have running in the background my Cuckoo Clock program that rings or plays a sound and voice every 15 minutes... so, is there timing issues with the keyboard coming in to play? Sincerely Bruce
