Hi John!

    I reviewed it, the C++ and there thread and non-thread calls. The links do 
go over the C++ calls and a little experimenting is needed. The WE Object does 
use these 2 different forms, just given them different names, one for global 
and thread, cursor and hotkey.

    These 2 links give many more if you want to play with keyboard controls or 
any
control in or using C++.

    The C++ format for registering a hotkey is not much different and the note 
for
random key events if a global is redefined.
        Bruce
Links For Registering a hotkey for both global and local using C++
Global Hotkey:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms646284(v=vs.85).aspx
Registered Hotkey:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms646309(v=vs.85).aspx

Sent: Monday, September 15, 2014 11:03 PM
Subject: Re: Global Scripts and HotKeys


Can one check  for conflicts with the RegisteredHotKes class? I have never 
reviewed what this class provides and I certainly would not know if it is 
universal or App dependent.


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