Hi John! I reviewed it, the C++ and there thread and non-thread calls. The links do go over the C++ calls and a little experimenting is needed. The WE Object does use these 2 different forms, just given them different names, one for global and thread, cursor and hotkey.
These 2 links give many more if you want to play with keyboard controls or any control in or using C++. The C++ format for registering a hotkey is not much different and the note for random key events if a global is redefined. Bruce Links For Registering a hotkey for both global and local using C++ Global Hotkey: http://msdn.microsoft.com/en-us/library/windows/desktop/ms646284(v=vs.85).aspx Registered Hotkey: http://msdn.microsoft.com/en-us/library/windows/desktop/ms646309(v=vs.85).aspx Sent: Monday, September 15, 2014 11:03 PM Subject: Re: Global Scripts and HotKeys Can one check for conflicts with the RegisteredHotKes class? I have never reviewed what this class provides and I certainly would not know if it is universal or App dependent. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com