Steam was a steaming pile of dogshit when HL2 came out back in 2004. The bloat 
was beyond any overhead previously encountered. I was given a coupon that 
entitled me to a "free" verison of Half Life 2 stemming from an ATI purchase, 
however that "free" game then had $15 "shipping and handling" fee to get a disc 
shipped to your door. This was the one time, and ONLY time, I have UNABASHEDLY 
endorsed the warez option. Sorry ATI, I found bittorrent's shipping and 
handling fees much more reasonable.
 
The hacked version of HL2, at least back in late 04 / early 05 was completely 
stripped of steam code and was roughly 30% faster on the same hardware. It 
involved a lengthy re-compiling process (one time only) but was worth the 
effort. How much overhead do steam delivered games have today?
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