But how well does this all work with flyff?  That's all that matters. :)
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-----Original Message-----
From: maccrawj <[email protected]>

Date: Sun, 26 Apr 2009 11:24:12 
To: <[email protected]>
Subject: Re: [H] CPU vs CPU


I love this alternative slang MMOG'ers have invented. Had me scratching my head 
& 
then laughing at people when I was beta testing a certain MMOG that's still 
NRFPT.

"Toon"? Well PC, character, etc... weren't cool enough sounding.
"Mob" since AI or NPC is too much to remeber!
"Agro" because an enemy's awareness level & resulting actions towards a PC 
needed a 
more confusing name.

There's more I'm sure but those are the few I remember. =)

Video card wise I highly doubt an MMOG engine is that taxing on a video card 
and 
would be looking at reverting from customized settings and removing 3rd party 
code as 
has been said.

Gary Jackson wrote:
> 
>      I play WoW a lot, and with the exception of the video card, I have 
> a 8800GTS, my PC is very similar to yours.  I play on Alexstrasza for 
> what's it worth.   I onlly mention the realm because I wouldn't be 
> surprised if there was some variation between the servers.
> 
>      With that said, in my case, I have never thought WoW was all that 
> CPU intensive.  GPU, yes...CPU...not sure.  I am getting frame rates in 
> the 30 - 60 range in Dalaran.  The few times I have been in 25 man Naxx, 
> I think my rates were around 60.
> 
>      Since you have essentially reset your UI once, which as I am sure 
> you know, that would be the first thing that Blizzard would ask you to 
> do.  I would check your video settings,    One to check, is Shadow 
> Quality, that can be low as can Player Texture.  I noticed that when I 
> turned OFF Vertical Synch, my frame rate doubled...but does tend to jump 
> around a bit.  If you get "tearing" then you could turn it back on.  I 
> run 2 monitors so I can play 2 toons at the same time, so I have 
> Windowed Mode selected...I have no idea if that affects any frame 
> issues, but you could experiment with that.
> 
> Hope something in this helps,
> 
> Regards....Gary
> 
> 
> At 08:21 AM 4/25/2009, It was written by Joe User that this shall come 
> to pass:
>> Hello Gary,
>>
>> Saturday, April 25, 2009, 5:21:12 AM, you wrote:
>>
>>
>> >     Just as an experiment, try disabling all your addons and see 
>> what your
>> > frame  rate is.  That will give you a baseline that you can go forward
>> > from.  Where do you feel your pc is lacking ?
>>
>> > Regards.....Gary
>>
>>
>> Yeah I tried that written Thursday, April 23, 2009, 6:17:44 PM by me:
>>
>> > But that's not the weirdest part, I just loaded my toon with addons
>> > and with addons disabled - I saw maybe a 5 to 10 FPS increase going in
>> > modless. So... I dug deeper. I found out I still had Intel's speed
>> > stepping (or w/e it's called) enabled. So I turned that all of.
>>
>> > See how I do now and get back to you. BTW, my issue is during raids I
>> > stutter sometimes and when everything is turned to low save for spell
>> > details and a little distance... that shouldn't happen. IMO.
>>
>> I really think I run pretty clean WoW. I mean, here's my mod list
>> which we never have fully discussed:
>>
>> CTMOD (my main mod for alot of stuff inc UI)
>>
>> Deadly Boss Mods (raiding)
>>
>> DoTimer (Keep tracks of DoTs so I can keep them up)
>>
>> Item Rack * (Which I will lose once Blizz implements theirs)
>>
>> Movable Bags * ( Allows you to move bags around but i could lose it)
>>
>> Omen (Raiding - Threat)
>>
>> Quartz (Cast Bar/Latency - I could lose it though)
>>
>> Questhelper (Self Explanatory but this mod is a pig and it's disabled
>> unless the toon is grinding - leveling up)
>>
>> Ratings Buster (Informational that adds Item value to loot and
>> compares items vs in slot adds gems to figure out values - nice)
>>
>> Recount (It's a Damage meter - usually off unless we are learning a
>> fight helps me benchmark my play)
>>
>> SCT SCTD * (Scrolling combat text - which has been implemented by Blizz
>> but it's not as good as the original - still I could lose it)
>>
>> SimpleMiniMap (I mainly use it to allow me to drag down the minimap
>> while I am mining herbing - to see where they are)
>>
>> SmartBuff / Smart Debuff (Handles buffing and rechecking buffs and I
>> also use Debuff as raid frames and debuff removal)
>>
>> Off these mods only the ones with * have been outdated and continue to
>> work - not sure if they will always be that way but I guess mod author
>> won't update them to because they work fine. Sometimes they just
>> update on major patches, etc. Either way I do not think they are
>> impacting the gameplay.
>>
>> So right now I have between 9 and 10 MB of addon memory used. If
>> Questhelper was on it would add another 6 or so easy but that ones a
>> hog anyway. Otherwise only a few mods are close to 1MB mem usage
>> themselves and the rest are far less then that.
>>
>> So, I don't feel the PC is lacking, it plays all my other games fine
>> but when I play WoW (which is with out a doubt my number one game)
>> during boss encounters in a 25 man I would/will sometimes skip and
>> hiccup and it just makes me nuts. When it happens I start to wonder am
>> I lowering my DEEPS because I am stuttering around? It's hard to react
>> to stuff also when your skipping around too.
>>
>>
>> -- 
>> Regards,
>>  joeuser - Still looking for the 'any' key...
>>
>> "...now these points of data make a beautiful line..."
> 
> 
> 
> 

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