MyDefrag makes calls to MS' own defrag API and is highly scriptable which is why I'm using it.
On 5/17/2010 7:14 AM, Stan Zaske wrote: <snip>
And on the flip side of that coin, I can't remember the number of times over the years when after defraging a hardrive a game got borked and had to be re-installed. Just sayin..
<snip>
