Where it matters most is 24 frame material like movies. 120, 240, & 480 equal 5, 10, 20x oversampling where 60 was 2.5x which meant greater chance of lost or tweened frames because it was not a multiple of the base framerate. On Jan 19, 2012 8:27 PM, "Bryan Seitz" <[email protected]> wrote:
> Looks great for sports, shitty for everything else. > > On Thu, Jan 19, 2012 at 08:14:32PM -0500, [email protected] wrote: > > The higher the Hz the less the blurring on fast action. > > For example: With my 120 when a football is thrown there is a "shadowing" > > effect ahead and behind the ball. Like double vision. It's minor but I > > notice it. 240 is supposed to be the best for LCD/LED and make this > > blurring almost non-existent. > > > > > > On January 19, 2012 at 4:04 PM Thane Sherrington > > <[email protected]> wrote: > > > > > Can I hijack this to ask a stupid question? The hertz is the refresh > > > rate, right? I thought that LCD didn't refresh the way CRT did. > > > > > > -- > > Regards, > > joeuser - Still looking for the 'any' key... > > > > "...now these points of data make a beautiful line..." > > -- > > Bryan G. Seitz >
