I can write a '.cc' file which includes all other '.cc' files and defines a
bunch of stuff if you guys are willing to add such file to your source tree.

On Tue, Dec 15, 2015 at 11:14 AM, Jonathan Blow <j...@number-none.com> wrote:

> Sure, it would be fine to add this; there is also a for-loop in one spot
> that doesn't compile in Visual Studio because it declares an enum inline,
> so one has to move the enum.
>
> But these things don't matter, they only take a minute to fix. It's
> trivial. Whereas getting the library to build and link for the first time
> is measured in hours.
>
> It is a two-orders-of-magnitude difference, which is why I am saying that
> if widespread use of the code is a goal, making it easier to build should
> be the priority.
>
> On Tuesday, December 15, 2015, Behdad Esfahbod <behdad.esfah...@gmail.com>
> wrote:
>
>> On 15-12-13 09:33 PM, Jamie Dale wrote:
>> > You'll need a define to stub out getenv for a PS4 build
>>
>> I'll take a patch to hb-private.hh to do that.
>>
>
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