I can write a '.cc' file which includes all other '.cc' files and defines a bunch of stuff if you guys are willing to add such file to your source tree.
On Tue, Dec 15, 2015 at 11:14 AM, Jonathan Blow <j...@number-none.com> wrote: > Sure, it would be fine to add this; there is also a for-loop in one spot > that doesn't compile in Visual Studio because it declares an enum inline, > so one has to move the enum. > > But these things don't matter, they only take a minute to fix. It's > trivial. Whereas getting the library to build and link for the first time > is measured in hours. > > It is a two-orders-of-magnitude difference, which is why I am saying that > if widespread use of the code is a goal, making it easier to build should > be the priority. > > On Tuesday, December 15, 2015, Behdad Esfahbod <behdad.esfah...@gmail.com> > wrote: > >> On 15-12-13 09:33 PM, Jamie Dale wrote: >> > You'll need a define to stub out getenv for a PS4 build >> >> I'll take a patch to hb-private.hh to do that. >> > > _______________________________________________ > HarfBuzz mailing list > HarfBuzz@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/harfbuzz > >
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