On Fri, 24 Aug 2007, Rohan Drape wrote:

Henning Thielemann <[EMAIL PROTECTED]> writes:
I hoped that in non-realtime mode scsynth would simply generate the same
sound as in the realtime mode, but there are crackles in the generated
audio files. They look and sound like artifacts of too high elongations
and probably different clipping handling in realtime (clipping) and
non-realtime mode (wrap around). So I added `clip2 1` to the sound for
manual clipping. But this doesn't help.

I've not had issues with scsynth in NRT mode, but
I've not tried writing integer files.

The difference between realtime and non-realtime remains.
 However I solved the problem with 'clip2'. I wrote
  clip2 1 $ original big expression
but it must be
  flip clip2 1 $ original big expression

I find the parameter order of 'clip2' counter-intuitive. However we also have non-Haskellish parameter order for all other UGens.
_______________________________________________
haskell-art mailing list
[email protected]
http://lists.lurk.org/mailman/listinfo/haskell-art

Reply via email to