mwassell:
> Has anyone thought about or embarked on the task of developing a 2D or 
> 3D physics engine purely in Haskell?
> 
> There is Hipmunk but I'm wondering about a purely Haskell 
> implementation; possibly a port of Chipmunk to Haskell.

    http://haskell.org/haskellwiki/Hpysics

    "Hpysics is a physics engine to be written using Data Parallel
    Haskell during Google Summer of Code 2008. "
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