On Fri, Mar 6, 2009 at 10:39 PM, Roman Cheplyaka <[email protected]> wrote:
> > The blog > > seems to be inactive since december 2008; has development ceased? > > Sort of. One reason is that DPH does not seem to be ready for hpysics > yet, another one is that I don't see any potential users around (read: I > just need a kick in the ass). > Is it a performance issue? > > > Integrating hpysics with Grapefruit might be a good topic for the > Hackaton, > > trying to make a simple game (e.g. Pong or Breakout) without using > recursive > > signal functions, but with correct collision response and > better-than-Euler > > integration, all handled by the physics engine. Other FRP engines could > be > > tried, but Grapefruit hacking is already a topic on the Hackaton, so it > > would combine efforts. > > Yes, I'm actively pondering Hpysics+Grapefruit (it's the primary reason > of my interest in Grapefruit). But first of all we need to get graphics > support into Grapefruit. > > Does your proposal re Hackathon indicate that you'd like to join? > Yes, Thomas 'Bob' Davie and I already joined the Hackaton, but the wiki is not yet updated.I see you've joined too, cool
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