What do you mean with IKA? Inverse Kinematics Animation? On Thu, Mar 19, 2009 at 1:34 PM, Achim Schneider <[email protected]> wrote:
> Csaba Hruska <[email protected]> wrote: > > > Some planned features: > > + skeletal animation (in progress) > > + physics (hpysics) integration > > > Add softbodies and IKA (scriptable) and you'll make me drool instead of > merely salivate. > > -- > (c) this sig last receiving data processing entity. Inspect headers > for copyright history. All rights reserved. Copying, hiring, renting, > performance and/or quoting of this signature prohibited. > > > _______________________________________________ > Haskell-Cafe mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/haskell-cafe >
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