Critiano, despite that thread, yes, there is decent support for Haskell on Mac OS X. The main problem is that the ports system to install Gtk2Hs isn't terribly great, as in it mostly doesn't work, but if you're willing to get Gtk2Hs compiled on your own, then after that, I've found it to be nearly the same. I'm an OpenGL developer myself. I develop and cross-port all my appilcations to the Mac, because I use a Mac at home. I don't know about PowerPC, but if you're getting a new Mac, it should be fine.
So... if you're using GLUT or GLFW as your OpenGL windowing system backend, you should have no trouble at all. If you're using Gtk2Hs, just be aware that it'll take some manual tweaking, but that it can be done. -- Jeff On Fri, Mar 20, 2009 at 12:00 PM, Cristiano Paris <[email protected]> wrote: > 2009/3/20 Mark Spezzano <[email protected]>: >> Hi, >> >> I’ve been thinking of changing over to an iMac from my crappy old PC running >> Windows Vista. >> >> Question: Does the iMac have good support for Haskell development? >> >> Question: What environment setups do people commonly use (e.g. Eclipse Xcode >> etc)? >> >> Question: Are there any caveats I should be aware of before changing systems >> (i.e. unpleasant surprises). >> >> I want to be able to use the machine for Haskell OpenGL programming. > > Take a look at this (rather long) thread on Haskell-cafè: > > http://www.haskell.org/pipermail/haskell-cafe/2009-February/056545.html > > Cristiano > _______________________________________________ > Haskell-Cafe mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/haskell-cafe > _______________________________________________ Haskell-Cafe mailing list [email protected] http://www.haskell.org/mailman/listinfo/haskell-cafe
