Last I heard, wx still had the problem of crashing its host the second time one opens a window (which is typical in ghci). And last I heard, Jeremy O'Donoghue (cc'd) was exploring solutions but had very little time to pursue them. - Conal
On Wed, May 18, 2011 at 11:42 AM, Tom Murphy <amin...@gmail.com> wrote: > > My conclusion was that GLFW-b (on hackage) is the best we have right > > now. I think we could do even better than the C libraries out there > > by writing the GLUT/GLFW/etc implementation purely in Haskell. We > > already have x11 and gtk bindings for the linux support. We have > > win32 api bindings for windows support. What we are lacking is good > > low level support for OSX GUI programming. Once we have that it's not > > too much of a stretch to use cabal to glue it together into a cross > > platform library. I believe that's the right way to go for the long > > term. Improving GLFW-b is a good short-term route. > > Would it be possible to do it with wx? There would be a much larger > potential developer pool, since it's cross-platform. (Not getting away > from C libraries, but they're stable). > > > > And just to say it one more time, I can use all the help I can get. > > There are a lot of yaks to be shaved. My hope is that if we all shave > > one yak then we'll quickly have the libraries we need to do some > > serious graphics hacking in Haskell. We already have many good > > libraries for it, we just need to improve and polish a few key > > libraries. The momentum is here and a few people have already jumped > > in. Time to get on board! > > Count me as onboard; I'm just not sure which ship I'm on yet. > > Tom > > _______________________________________________ > Haskell-Cafe mailing list > Haskell-Cafe@haskell.org > http://www.haskell.org/mailman/listinfo/haskell-cafe >
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